VR and Graphics. Intent of efficiency mixed with giant robots.
Researcher currently playing with compute and volumetrics in VR @rooms_xr
Higlhy dislexic(He/Him)
Just released: A modern #Vulkan (1.3, maintenance 6) sample app showcasing current best practices—all in a single, easy-to-read file. Great for learning, modernizing, or enhancing your Vulkan projects!
https://t.co/mIvUBGRmSW
What does game dev optimization look like? When I was in college, one of my professors told the class: Do not optimize code because the compiler is smarter than you. He was wrong. As an example, here is the timeline of a frame from Uncharted 2 (my old gdc talk).
SORTEAZO DE LA NUEVA PS 5 PRO!!!
🏃 Síguenos
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✍️ Comenta con BlackChollometroisComing diciendo qué tienes pensado pillarte este Black
Llévate la nueva PS5 por la cara!
#Chollometrosiempre
🌟 Introducing our open-source #wgpuEngine! (currently in development🚧) We’re building tools for 3D, and #XR immersive experiences directly in the web using #webgpu!🌐 Feel free to check it out!
https://t.co/r9IirIItpM
Using #wgpuEngine, we are also working in @rooms_xr, an open source platform to create 3D content in XR-enabled hardware, funded by the @max_r_eu project!
https://t.co/cdGqRAVWvO
Heads up, I'm temporarily available for very short-term contracts if you need any tech proved out, prototypes built, tools created, or ~more~
Here is my portfolio set to Free Bird: