Cover system is in. High/low cover, peek left/right/over, auto-peek shots that sync to the animation, blind fire when you have no line of sight. Unity's NavMesh + Animator.
#gamedev#unity#indiegame#solodev
As a solo game developer, I’ve been committed to handling every part of the work myself. I updated the game’s visuals, and this scene now feels much more like a forest. #indiedevs#roguelite
Hey, #TeaseYaGame 👁️
This is BECROWNED.
A surreal psychological survival horror where industrial horror meets dark fantasy.
Branching paths. NPC fates. Harsh choices.
My new favorite mechanic : Curve Ball ☄️
Hit the edge at high speed to create spin and curve your shot !!
Which trail effect looks the best to you? I can't decide🤔
#gamedev#indiegame#madewithunity
Had a week off last week so I made a melee attack set
Left click attacks move forward
Right click attacks move backward
Character by @_EuClaire! Thanks for the model!