Demi-God of chaotic artistic proliferation.
Artist by day, Artist by Night
- 3D Artist and Technical guy on Sins of a Solar Empire II
- Dawn of the Reapers
The v1.6 UI Horizons update is live! New front-end UI, a built-in map editor, new defense platform abilities for all three factions, new hand-painted portraits and faction plates, and a long list of performance work.
Learn More: https://t.co/fhcfbL1t7m
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall.
DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.
All I want for Christmas is for @Adobe to stop making substance painter actively worse. Maybe one day Adobe will stop adding features and start fixing bugs.
A lot of work and effort goes into this game daily, not just from myself but my whole team. This is a labor of love through and through from a small but extremely passionate team.
Sins of a Solar Empire 2 has changed a lot since its premature launch last year. In our updated review, we can heartily recommend it.
Our review: https://t.co/31ErlXULDV
NOW AVAILABLE - Sins of a Solar Empire II: Reinforcements DLC 🪐
🚀 New Command Ships: Discover a powerful new ship for each faction, featuring unique abilities like a mobile shipyard, an impenetrable fortress, and a customizable strike vessel that can turn the tide of battle.
⚔️ New Victory Conditions: The TEC, Advent, and Vasari now have new ways to achieve victory, introducing diverse strategic options that enhance gameplay and deepen faction identity.
Play Now: https://t.co/wdnQiZh721
#SinsofaSolarEmpire #Reinforcements
1) The righteous tone I’m seeing from people on the left who are relishing their opportunity to dance on a corpse is utterly horrifying. Let me be clear: I agree with pretty much nothing that Charlie Kirk stood for. But certain, so called “progressives” should check themselves…
ANNOUNCING - Sins of a Solar Empire II: Reinforcements DLC coming September 25th 🪐
🚀 New Command Ships: Each faction will receive stunning new ships with unique abilities, including a mobile shipyard, formidable fortress, and a customizable strike vessel.
⚔️ New Victory Conditions: The TEC, Advent, and Vasari will receive new victory conditions, allowing for varied strategic gameplay tailored to your faction.
Read More: https://t.co/gQf80uPWW5
#SinsofaSolarEmpire #Reinforcements
>Pay $60 for digital game
>It’s just a license
>Can’t share the game or sell it
>Servers shut down and left with nothing
Remind me again how this is the future?
NOW OUT: v1.43 Objective Reality Update for Sins of a Solar Empire II ✨
You can find a new mission system, shader upgrades, new gravity wells, and fresh maps to explore. Whether you're new or a vet—this one's for you. 🚀
Learn More: https://t.co/foYQaBIpHt
#SinsofaSolarEmpire
New video is LIVE! Check out this cool project that may change the way you play your PS2 games. It's called RetroNAS and it's pretty awesome!
Check it our here: https://t.co/5DMzQ7sQBT
“To position Gaming for enduring success and allow us to focus on strategic growth areas, we will end / decrease work in certain areas of the business and follow Microsoft’s lead in removing layers of management to increase agility & effectiveness.”
- Phil Spencer note today.