Hey @jhorikawa_err , glad you're checking out the our Houdini MCP repo! :D I want to share an update on this. We're integrating our Opus API into the Houdini MCP. Opus is an #houdini powered API we developed at Capoom that generates 3D models by controlling parameters. Sneakpeek:
#Houdini pro tip; Here is a quick way to create air(ish) effect for large liquid simulations that detail makes simulation much more realistic. Just multiply the velocity by distance from surface. 🧵⏬ @sidefx