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@Raisenetguy@PixelFXco as I said, it is actually one of the more novice-friendly installs. With adequate equipment and practice, most people so-inclined would be able to do it.
@Raisenetguy@PixelFXco as someone who's somewhat recently taken up retro console modding as a hobby, I have to disagree with this. The N64 in particular is not very difficult to solder mods in even as a novice, but yes paying someone else will add cost to anything
@enting1991@Raisenetguy@PixelFXco what would put HDMI mods to shame is internal higher render resolution, being able to completely disable VI blur and dithering as well as anti-aliasing and doing some kind of better texture processing to make them look cleaner at the higher internal resolution
@EveythingIsJoke@PixelFXco one frame of NTSC is 33.367 ms, and the Retro GEM does not add anywhere near this much latency unless specifically configured to do so. In low-latency configuration measured added latency is 0-1ms depending on measuring equipment.
@krikzz thanks for this - working on getting a CMOS Motorola 68k working in a VA0 MD1, with its original NMOS Signetics chip everything works perfectly, but dropping a Motorola CMOS in and it shows this - bad CPU?
@WeebyRevy It will never make sense because you're wanting to recreate your past. Some of us just want the games to run 100% accurately, with as little delay and friction as possible.
@WeebyRevy@darksavior2023 I can honestly say I never flipped through the manual on any game while it was loading - and we didn't even have load time on cartridge-based consoles anyway. With ODE's, you can still open the lid, pop in the sdcard, and flip through the manual for as long as you want.