Does anyone have a good site/tutorial/course on lighting 3D scenes? Doesn't need to be specific to any particular game engine, just something that will help a beginner get a feel for how to approach the subject. For some HS students that are working on a project.
@ProWriterHarry Since they're both areas, you need to use the `area_entered` signal, not `body_entered`. The latter fires when physics bodies enter the area.
Continuing the 3D character series, now we're showing how to make a character controller using animation tree. Watch the video or read the text version:
#GodotEngine#gamedev
https://t.co/9J2nSabaxn
https://t.co/KGNn2VcZMN
Here's part 2 of the series on working with 3D characters in #GodotEngine . This time, we look at how to use AnimationTree to set up our character's animations. Available in video or text form.
https://t.co/Wch35kE115
Next, we'll make a character controller.
The first part of the series on working with 3D in #GodotEngine is up!
Here, we're covering how to import 3D assets and set them up to work in your game. As always, content is available in video or text form.
https://t.co/PEQVAwIYQB
Next, we'll look at AnimationTree.
Skeletons! Combat!
Prepping my new series of tutorials covering importing 3D assets, prepping animations, and 3rd person movement, combat, and camera control. Modular so you can see how to make the things you need.
#GodotEngine#gamedev
Working on some 3D demos/recipes. Animation blending, pathfinding, camera control, and more!
Using the beautiful (and extensive!) dungeon pack from @KayLousberg#GodotEngine#gamedevelopment#godot
@x_R0A_x I have many: https://t.co/JkMjDplFWG
Also, in Godot, a lot of things work the exact same way in 2D and 3D. CharacterBody2D vs. CharacterBody3D, for example - they have the same API/behavior.
Getting a handle on building UI in #GodotEngine ?
Several people have asked, so I've updated the Minimap example for Godot 4:
https://t.co/9Axo9IFfFb
Example project included if you want to check it out!
The absolute best place to start with #GodotEngine is the official tutorial, located here: https://t.co/C3sLoctNwp
If you've finished that and are looking for more, we've got a full 2D game tutorial (and lots of other resources) here: https://t.co/tvS6jQIaBG
#gamedev
It's a great time to start learning
#GodotEngine and my new
book can help! https://t.co/qvdxtIorYD
5 complete game projects (2D and 3D) to help you learn the ins-and-outs of this great OSS engine.
If you're trying out the projects, @ me with screenshots of your game(s).
@kurotesuta Well, without knowing what frustrated you, it's hard to say. I think Godot is very easy to get started with, and I think it was 2 years ago, too. But then again the whole reason I came to Godot in the first place was that I didn't care for Unity, so take that for what it's worth.