@Punzilla443 Or just be a game like MKWii where items are position based but is still very chaotic and unpredictable. 2nd place can't get a million reds and 1st place doesn't have to be so artificially punished like this (and can be punished in other ways like with blue shells)
Why does Nintendo update the game to change random stuff, but not to fix the awful red shell item balancing to prevent nonsense like this from happening so often?
@Punzilla443 2nd can already get powerful items like stars or goldens or whatever.
Literally anything but artificially punishing 1st place so much for playing better for the whole race because "mario kart is supposed to be chaotic and unfair".
MKWorld with its flaws at least does this better
@AceFruitPicker True, but if I have to depend on the % (which I assume is low) of getting the double defensive combo or on an unintended thing like wall dodge after dominating the whole race by a big margin to have a chance to win, it's just awful and frustrating design to me, even for a MK game
94% on Buffed Trials of Death and new progress!!! Got the triple P jump but barely hit the spike on top, which was pretty unfortunate, but it's something that can happen by hitting the P jumps on the first possible frame.
Would've been a last section!!
There are so many wrong things here and in the comments (as expected when people have no idea what they're talking about), but calling Mario Kart tracks "levels" is clearly the worst one.
Video game speedrunning might be the largest misallocation of human capital of all time
You have 150+ IQ gigaautists devoting their lives to beating Mario Kart levels 0.00001 seconds faster instead of curing cancer or something
@2neonbeat It's not one person, people from that community say stuff like that all the time. And I know it's probably a minority, but it's still annoying.
I genuinely can't think of a community more arrogant, biased and deceptive towards their achievements compared to the achievements in other games than the GD community.
geometry dash is the hardest game in the world
amethyst no cbf & ts2 no cbf are the hardest achievement in the whole game industry
IMO (but still mostly objective)
@HavenMreow@Antima1Universe@batyagd Only 1 player other than the creator beat it the intended way, and even that clear had a couple minor cheeses and a couple accidental nerfs because the level couldn't get uploaded to the servers.
@btbo_ He's also being very ignorant about the crazy things done in speedrunning or in other user-made games, some being arguably harder than GD ones, like some really optimized WRs in speedgames or crazy levels from other user-made games (like Mario Maker) or stuff like Jared 200% FC.
@btbo_ It's not right because these user-made games are as hard as their players are able to take them to, with a humanly impossible ceiling (impossibly hard/TAS levels), it's not like one game is harder than another per se.