Exciting update for Kinstrife: we are partnering with @HoodedHorseInc as our publisher!
They'll be supporting us with production, QA, marketing, & more while we focus on developing the best game possible.
Read the full update for more details: https://t.co/iXBJJBakKa
We are thrilled to welcome @KinstrifeGame to the Hooded Horse family!
This medieval strategy RPG features physically simulated combat and casts you as a knight errant in the tumultous landscape of 13th-century Germany.
Wishlist Kinstrife on Steam: https://t.co/TNecOSqCJG
@Knights_Path I completely understand. Definitely well deserved tho, that's peak plate armor. You're wowing people (me included) with even just a model + walk cycle, so that's a pretty clear sign it's really really good!
@Knights_Path Thanks for sharing the progress, your approach is definitely paying off! And the direction you're going in now stylistically is amazing, loving the evolution and progress there.
New milestone for Kinstrife: you will now be able to fight in larger battles - even skirmishes get pretty intense with all the physics interactions!
We think this could go in a lot of directions, what would you personally want to see next?
It's about time we give a more in-depth look into our combat system!
We reached out to Strat Gaming, who made a great video introducing physics-based combat, as well as showcasing our overhauled 360° attacks, and progress on injuries and fatigue.
https://t.co/kzAbuTIFAP
@Knightly_H Horseback fighting indeed will have the same striking system, and with the angles adjusted so you won't accidently bonk your horse in the head!