KittenRush โ a pixel-art minigame rush! ๐พ
A dream wakes the kitten โ and the rush begins!
Coming to Steam, Google Play, and the App Store.
#indiegame#pixelart#gamedev
KittenRush is now playable in your browser on @itchio! ๐พ
A pixel-art mini-game rush โ no download, just click and play.
The kitten just woke up. Time to rush!
โธ https://t.co/i9jWkrUidy
Also on Google Play, the App Store, and Steam!
#indiegame#pixelart#gamedev
Just so you know, here's the full list of platforms KittenRush will support in the end!
- Android (Google Play)
- iOS (App Store)
- Windows (Steam, STOVE)
- macOS (Steam)
- Linux
- Web (itch, Apps in Toss)
I figured the demo build for itch really ought to be playable right in the browser, so I'm planning to support a web version too. But as the platforms keep piling up, it's getting harder and harder to manage. Still, gotta push through to the end!
But after a few messages, it always circles back to them trying to sell me something.
And somehow, they all call themselves โmarketing expertsโ while using AI-generated profile pics. ๐
Getting people to care about the game itself is harder than I thought.
KittenRush has only just reached the demo stage on Steam, and I havenโt made a single dollar yetโฆ but somehow the salespeople are already everywhere ๐ฅฒ
At first, I was genuinely happy whenever someone reached out because I thought they were interested in the game.
The KittenRush demo is out now on Steam! ๐พ
A pixel-art mini-game rush โ try a slice of the dream.
The kitten just woke up. Time to rush!
โธ https://t.co/75ovG2mrVw
Wishlist it if you like it! Also on Google Play and the App Store.
#indiegame#pixelart#gamedev#steam
Did you know? ๐พ
KittenRush plays a different theme depending on the time of day you open it.
Morning, day, evening, night โ four themes, and the kitten falls asleep under a different sky each time.
Which one's your favorite? ๐พ
#indiegame#pixelart#gamedev
It wasn't free. I underestimated what engines do for you.
Frame pacing, colliders, pixel snapping โ you build it all yourself. With almost no prior art, every Skia gotcha I found the hard way.
Still, I had a great time! More updates coming.
โธ https://t.co/Bq6eYhF9YD
The numbers, for what it's worth.
Shared: 31,643 lines
Android 1,141 / iOS 957 / Desktop 2,502
87% shared!
What's left is audio output, ad SDKs, window management โ actual OS boundaries, nothing else.
No new language, no new IDE, no new build system.