Under Night Has No Friction
"Friction" consists of the difficulties and decisions that characters and players must first deal with in order to put themselves in a winning position.
Below you can find my written thesis on my issues with UNI2. 日本語版をご利用いただけます。
@EnginoJuushichi Pretty much anyone who can play keep away or characters with either a high hitting anti air or strong anti air like kaguya/yuzu. Wald can barely move without jumping or assaulting and so you can't really do much other than 236 + resource.
#11 finished. I probably lost around like 300 games/1.3m rip because of a cloud save issue so the stats aren't too accurate. Wald took a bit getting used to bc his pressure wasn't what I was used to but I felt a lot better with him later on. Too many MUs that feel pretty bad tho.
#10 done. My fastest character to 2m even beating out Wagner by like 70 games. Her combos are pretty satisfying to do and her aerial movement/ground speed is a lot of fun to play with.
@Pinku_JP 360s are pretty easy (it's just a tk half circle) but I think the effort of getting a 720 is too much. Id play him on stick or pad if you're already comfortable with those.