April Greiman was one of the first graphic designers to use a computer as a creative tool. in 1986 she made one of the earliest digitally produced graphic design pieces on a Mac, it took over an entire issue of Design Quarterly, and instead of the usual magazine format, it was a huge double-sided foldout (check out the 4th pic)
1/ Pacific Wave, 1987
2/ Snow White + the Seven Pixels, An Evening with April Greiman, 1986
3/ AIGA Comm Graphics, 1994
4/ Design Quarterly, no. 133, “Does It Make Sense?”, front and back, 1986
Design AI noise.
Today you can quickly generate almost anything: an image, a 3D object, a video, a texture, an animation.
For example, you generate a 3D model. And what’s next?
You don’t have a scene, lighting, post effects, or all the things that actually make the result look good. You still have to take these fragmented assets somewhere else and continue building from there.
That’s why the next layer of design AI tools is not another generator, but a production ready system where AI is not the final “make it a masterpiece” button, but part of a controlled workflow. This is what we’re building with Endless Tools.
AI generates assets Endless Tools turns them into brand-ready visual systems.
Let’s go. Try it.
The Durchblick Vase is a playful reinterpretation of the traditional vase for Yard Shed Office, framing nature with geometry, as in an urban form of ikebana.
Illustrations by C. F. Payne (2025-2026)
Payne depicts cows in the silhouette of US states, creating unique renderings that display a comical portrayal of what would otherwise be a straightforward animal portrait.