I need you all to wishlist this. I only want to make insane art games but I've realised I need to promote them more if I'm going to make a career out of it. And check out my older games, they still have something to say I reckon.
I’m not actively working on it but - for my card game roguelike I’m using a lot of public domain art as placeholder, and when I can’t find something that fits well I’ve decided to started crudely painting over it. I thought it was a neat alternative to that other stuff out there
Mina The Hollower for just $19.99 is insane:
• 20–30 hours long
• Biggest Yacht Club game yet
• 1200+ screens (more than all 4 Shovel Knight campaigns combined)
• 17 areas in one interconnected world
• 90 songs
• 28 bosses
• 5 main weapons
• 15 sidearms
• 60 trinkets
⭐️A story and character driven experience!
⭐️Witness Tsufana's downfall through the eyes of eight tragic individuals, each roped into a conflict far beyond their understanding.
⭐️Level up your magic/abilities through use, increasing their offensive and defensive capabilities!