What a strange two years.
I lost backups of projects, and life left little time. I’ve accepted it and found my way back to pixel art.
I usually work in 32x32, but wanted to try a 16x16 tileset this time. Surprisingly fun.
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A new tileset is slowly on its way. For now, I’m happy with the color scheme, but there's still a lot of work ahead of me.
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For some time now, I've been learning programming in Unity and working on my own game. For this project, I created my first character, Shevi - a dragon girl searching for her flame. Animating her is going to be challenging. 😮💨
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Since yesterday, new assets packs are available: Castle Tileset and Cursed Chest. Additionally, asset packs are half price, and the Cursed Chest is free.
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The tileset for castle locations is almost ready! Still unsure about the wood and floor coloring, and crafting barrels is still a pain for me. Just need to add an animated chest and a lamp.
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Level mockup made with a tileset that I'm planning to release soon on https://t.co/CLJJelNCOT. Fits perfectly for games like Stardew Valley. :D
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