@blond3yyy@bobhill1700@Gosleepriya Because some people actually passed math class.
Dividing by a half is the same as multiplying by 2. When you divide by something, you ask, "How many x are in y?" 500 divided by 100: there are 5 100s in 500.
Divide by half (0.5), there are 1000 0.5's in 500.
@DreChrisos@Modmonk3y I'm inclined to disagree. Horizontal prog was a bit more devisive back then, but now it feels more desired. Many people don't want to no-life one game anymore. They want to take breaks, come back, and not have to play catch up.
Horizontal prog will do better now, I think.
@silderfoe@MMiddry I'm not too familiar with Warcraft's lore, but did the other races in WoW not exist or were otherwise inaccessible before Warcraft 1
When it comes to the 3 missing races in GW3, one of them is on the other side of the planet, one are warmongers, and one doesn't yet exist in lore.
@35ofabrain@MMiddry And if they break their own established 20+ years of written lore just to cater to people who want one specific race that can't exist in this game, then that's a mark against their writing and their integrity.
@JLBelmont@Pete_4242 Cut would imply they would have ever been there to begin with. They simply aren't there.
I love Sylvari, but if Sylvari showed up in GW3 I simply wouldn't play it, as if the game isn't going to take itself seriously and follow it's own lore, then why should I take it seriously?
@Deadre_ GW2 was special because it didn't conform to the MMO standards of the time, and it pioneered many of the mechanics that current MMOs have since adapted their own versions of.
If GW3 can be half as influential to the genre as 2 was, then MMOs are going to see a big evolution.
@PandaTVoce@GuildWars2@ArenaNet Not sure we need a "WoW Killer" anymore, WoW died a long time ago. It's living mostly off of sunk cost fallacy, and its top spot has frequently been lost over the past few years, ending its decade+ of dominance.
Gw3 just needs to reinvent the wheel. MMOs need new innovation.
I haven't been the most active player of GW2, but I've always come back to it through its ups and downs. It's always meant a lot to me because of it being bought for me in a low point in my life.
It's been 14 years, and I am nearly 27. Seeing this announced today is surreal.
When I was 12 and my father passed, a month or so after my mother took us shopping in the city and we stopped by a game store. I saw Guild Wars 2 and asked for it, but we weren't very well-off and I expected a no, but to my surprise, she bought it for me, probably to cheer me up.
@PabloMakes Since they both have sentience and are still fighting when you are not controlling them, does this also happen if you use transference?
Would be kind of weird to have one of them fighting while the other is standing there immobile.
@Susie__Tsukino@PabloMakes@Sicarius001@Michael15338533 While in general, I agree, the fact that we can even change our primary in the first place is already implying that our choice is not permanent anyway. This restriction does not feel narrative, it just feels like friction.
@PabloMakes@Sicarius001@Michael15338533 This, or if its possible to swap between Sirius and Orion while in the orbiter, let us subsume onto one and then if we try on the other have it locked for that config.
Really, anything is better than a time-gated restriction.
@PabloMakes@Sicarius001@Michael15338533 I'm not sure I agree with this direction. This is adding a big chunk of unnecessary friction that hinders our ability to build the way we want.
Would it not be possible to simply get 8 options instead of 4 when subsuming? I realise that's custom UI, but we'd all appreciate it.
@dycelium2@TerribleMaps Lets be real, would anyone want to "fit in" when their neighbour is England?
Wales is out here wearing the country equivalent of a "I'm with Stupid ->" T-Shirt.
@SylvySnooVT@JamesDolphino@EveCaptura If I had a nickel for every time someone called Mag Heirloom Nova, I'd probably have enough money to buy Mag Heirloom... if it was still available.