Improve your lighthouse devices with openhouse, a reverse engineered and improved open source version of the SteamVR's driver with numerous improvements on tracking and support for using more than 2 1.0 lighthouses at the same time, now available!! https://t.co/NYZrlzkiYi
Rooted Quest Pro users:
If you can no longer use VD cause of version update, do this:
simply turn off domain blocking for meta while retaining all other update protections.
reboot
update VD
turn domain blocking back on.
Reboot
Thats all you need. stay on new version.
The VRChat native face tracking beta SDK has arrived! β
I've updated some of my add-on with experimental versions if you wish to provide feedback.
I will start updating all of my packages to the native SDK after it is part of the next main SDK release.
⬇ More info bellow ⬇
I am curently holding off on updating all of my packages to avoid confusion and learn how to make the switch as seemless as possible for everyone.
Here are the add-ons that are supported:
- Lapwing
- Marycia
- Shinano
- Milltina
- SiuSiu
- Chocolat
- Mamehinata
- Milfy
- Mayo
- Lumina
what does this update bring?
- MUCH reduced synced parameter requirements (only ~10bits max)
- your friends will see your face tracking more true to what you're seeing
- visemes shouldn't clip anymore
- better performance
important notes if you wish to provide feedback:
- You will need the face tracking beta SDK in your project
- Only the open beta version of VRChat will be able to display the beta face tracking
- Please switch to the beta branch of VRCFT on steam to be able to control the experimental face tracking
- Importing the experimental version will automatically switch your face tracking to the newer VRC systems if you are using the base prefab.
- If you are using a customised version I advise you copy the avatar descriptor component from the prefab and remplace the references of the head mesh and eye bones.
- Styling should remain the same, if you observe any anomalies or have geenral feedback, please reach out on Booth or Ko-Fi
Before & After📹
This time, I used VRC+'s Dolly feature to capture the same scene from multiple camera positions, then stitched the shots together.
Every time I do this, I'm reminded just how much color grading and motion blur can elevate the cinematic look.
Editing Tools: Premiere Pro, After Effects, DaVinci Resolve
Time Spent: 5 hours 28 minutes
World: Now Loading
Destiny lives
All content will be unvaulted. New games are coming in the future
Vocal player pushback and showing up for Monument of Triumph was a big factor in this happening
Have never seen a reversal quite like this. Incredible
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work.
Read more on https://t.co/ZkmLWmaQZr: https://t.co/QbDwADGinr
Now announcing the NekoVR!
With one NekoVR dongle, solve lighthouse trackers connection tracking issues and reclaim your usb ports, simplify your setup.
It has big antennas, and needs only 1 cable. Perfect for full body tracking setups.
Preorder now, expected December 2026!