@BleuSpheres TotK had no direction, overwhelming amount of options, and is way too easy to cheese 80% of the game. BotW has flaws, but exploring the world guided the player, whereas in TotK everything is a grind with no flow or intent, which is why we have things like the hover bike
Jesus Christ, why do we act like Resident Evil is some fiendish creative enigma that the greatest minds of our time have failed to unravel? It's literally a B-movie horror flick that pits a special forces team against zombies and monsters in a spooky house.
@takumiicarp Unfortunately the "RE4 has bad controls" opinion is more widespread than you think ☠️ it's due to yellow paint gamers who need to play games on casual mode
Resident Evil Requiem's marketing promised Leon, but the game dedicates 90% to Grace's story. His brief, tacked-on appearances feel unnecessary and hurt the game's focus. #ResidentEvil#Gaming