@lerugray Thank you! I love pixel-art monsters because the details left to your imagination make them even more fascinating. I'm doing my best to get this game into the hands of as many people as possible!
Do you miss classic turn-based RPGs?
I'm developing a first-person dungeon RPG inspired by the classics, featuring retro pixel-art monsters, grid-based exploration, and turn-based combat.
#indiegame#indiedev#TurnBasedThursday
@leite320 Full armor greatly reduces healing power. But you can trade some defense for gear with lower magic penalties, equip magic-boosting accessories, or use buffs. It won't match a dedicated healer, but it can still be a smart choice in some situations!
@DungeonRookie you know your gamebooks! I absolutely love classic gamebooks, and they were actually one of the biggest inspirations for the labyrinth in Dragvas! I really wanted to capture that sense of adventure and the tension of making choices. Thanks for noticing!
@sbtalbain Thank you so much! I'm really happy to hear that! I'll keep sharing updates as development progresses. Hope you'll enjoy what's coming next!
@buzzybats Thank you! Being compared to Eye of the Beholder is a huge compliment! I'm hoping to capture that same old-school dungeon-crawling charm in my game!