@RJFT123@SonicConfesses Hedgehog engine 2 isn't fundamentally different. It was created alongside forces, had they known what they wanted to do perhaps they could have developed a new engine right away alongside, a new formula wasn't on the cards during 2s development
@Draix10@Iyokuu Because that's what the game was sold to many of us as. It's completely understandable for people to feel like it's changing in a way they were not originally drawn to
@torikarasokuhou -Whats it like playing against them?
The same as any other player. There's good JP players and bad JP players
-What do I think of JP influencers?
They're ridiculously funny, I love their energy combined with how strong they are at the game! My favorite streamer is Neppy san
@3Caramelg122 Basically what I'm saying is it would be tight if the game had a training mode so it was easier to slowly accustom to what it has, or some kind of interactive tutorials. Would help tremendously for the perception of the game
@Shokio_YT The online discourse surrounding this game is the definition of making a mountain out a molehill imo. Yes, there are imperfections and strange decisions but it's being magnified to such an unreasonable degree you almost never see the rest of the game get talked about. Sad
@Internextion Anaxa is a very good herta support. The problem is the team stopped giving a fuck about balancing right after herta so a character who's got defined weaknesses and an interesting way to play into them looks dogshit next to literal Satan
@3Caramelg122 Looking at it more this makes perfect sense. The extreme gear has horrible defensive stats so this covers its biggest weakness since lvl 4 boost is invincible and plays to its biggest strength since it charges it the fastest. Only downside is this is very hard to consistently do.