Evie does not look like she is under 19, and people who claim otherwise might want to consider the racial factor. It is not racism or anything, but it is a bit tiresome when I see some random Westerners claim certain Asian people or realistic characters look 12 when they aren’t.
@TigoODonnell Souls games that let you effortlessly run past encounters are essentially a boss rush anyway(such as Elden Ring, Dark Souls 3, and Bloodborne), so I don't think people would have dramatically different experiences or viewpoints.
and ends in tape.
Even if I know there is less than a 1 % chance that I would like such "video game", again, it's irrational to dismiss it just using the term "toy" without considering what it tries to achieve.
(It can be bad in regard to what it tries too; not the point).
games using "toy" as a magic buzzword.
3) There are rare and weird video games which are simply not meant to be good "games" in its purest form, because the concept of "video games" still can entail other factors.
And yes, I am talking about that one which starts with Mix+
available. Similarly to breakdance battles judged by humans (public or other dancers).
There is a discussion to be had about the degree of "formality" we can have with human as only judges or evaluation, but what's undeniable is that it's nonsensical to simply dismiss such+
sophisticated enough to evaluate the creativity and merit of something like 3D objects moving around in a system with its own physical rules, hitbox interactions, techniques, etc.
Here is where human evaluation isn't "cope" for "bad game". It's simply the only thing+
FIFA, but that doesn't make it "non formal" unless you use the shallow definition of "formal". The kids only need rules to be consistent and applicable.
2) There are things which cannot be scrutinized only by automated evaluation, since it can't be+
outside the system. Like a Capcom approved FG tournament gathering more people vs a local random FG tournament.
X char being banned simply needs to be consistent in each case.
A group of kids could get a ball and create their own variation of football without the approval of+
Locally, every subset of rules, as long as it's applicable cohesively and coherently... Is formal.
"Formal" doesn't mean "dev approved". It's related to universally applicable rules. Just like "formal logic".
Any other definition of "formal" has only practical applications+
create coherent objectives with them, since we are goal-oriented and we get rewarded when accomplishing goals.
Consider Silksong as extremely easy to simply beat. Thus, it would be a "bad game".
But every speedrun category remains interesting because it's suited for speedruns.+
interesting sequences of sounds with the ball.
They could, but it wouldn't be a tendency because it's not the best way to create some type of task which requires mastery (correlated to fun with some other conditions).
A baby may do "dumb shit" with toys, but adults will try to+
True but there are some issues related to this in Video Games (and "video toys").🧵
1) Consider the analogy with a ball and a piano.
Technically, in this context, both should be considered "toys". But humans will not tend to try to kick the piano and make+
@Evilagram@AstheniaCraft Complexity requires interconnection and relation among systems, and if certain plays are more interconnected and related to other options or states(or have more things to consider), they are already deeper and also more complex.
@Evilagram@AstheniaCraft In certain contexts, complexity cannot replace the word depth (e.g., structural coherence, unity) because depth also means reductive verticality. That is not the case in your article since you are only talking about possibility space, and in that context, they mean the same.