Hey, I'm Kirill, Real-time VFX Artist from Ukraine.
Previously worked on Disney Melee Mania.
Dissolving everything i can touch.
Currently looking for remote job
https://t.co/CF8pUoieeG
https://t.co/ZJAufwTZNt
#PortfolioDay#madewithunity#realtimeVFX#gamede
A useful depth-buffer trick: combine depth masking with a bump offset function to project sprites onto geometry and preserve scene depth.
Works well for fake lighting, UI indicators, impact effects, and character damage overlays #realtimeVFX#UnrealEngine#gamedev#vfx
This is a bundle including +1400 of Piloto Studio's Stylized Elemental VFX. Over 825 Dollars of Value from our other elemental bundles squeezed into one!
BUY NOW WITH 50% OFF ▶️ https://t.co/RvU5vWpLHT
#GameDev#GameArt#StylizedArt#VFX#3DModeling#GameAssets
An Absolute Game Changer Coming For UEVR
PureDark has been bringing his AFW implementation to UEVR which can almost double fps in many cases.
If you haven’t tried his AFW for RE Engine yet, it works by alternating the frame and using the previous frame + the alternate eye to reconstruct the opposite eye.
The end result is that you only render one eye instead of two for synced eye rendering.
✅ Not guessing a future frame like ASW / AppSW / Motion Smooth
✅Not the added latency of frame gen techniques
✅Even opens the door to eye tracked foveated rendering quad views for UEVR
【note更新しました📢】
本日は「Blenderチュートリアル動画まとめ」から
『キラキラ輝く魔法のクリスタルシェーダの作り方』
(原題:This Blender Shader is the Secret to Magical 3D Art)
をご紹介します👀
紹介記事:https://t.co/T9v6QfsXCp
著者:Levi Magony様(@levimagony)
動画:https://t.co/M7dL4HOixU
noteでは過去にXの方でご紹介した記事に加筆・修正を行いながら、より「読みやすい・探しやすい」形に整えて公開しています。
他の過去記事も順次公開予定!気に入っていただけたら、フォローしてもらえるとうれしいです🤗
Did you know you can simulate glass in Godot using hint_screen_texture? 👀 Here's an example from The Godot Shaders Bible! 🔍
Learn more: https://t.co/sZyjGPhtfl
#godotengine#gamedev#realtimevfx
[WIP] 2D Lightning: Random Waving Motion ⚡
Controlled chaos is the key.
Straight: Explosive & Focused.
Omni: Radial & Erratic.
Full masterclass & discount arriving May 18th.
#VFX#2DAnimation#GameDev