Leuthia
Hello! Here is the project I did for the Spring Workshop 2024 of Andrew Ariza. I learned a lot but I was able to complete her only recently, so finally here she is! !
Here are more pictures: https://t.co/GKV33BV1mh
Quentin Moulinneuf talked to us about recreating J.C. Leyendecker's painting Barking Up the Wrong Turkey in 3D, discussing modeling, painting, and rendering.
Read: https://t.co/DIjlbw9025
Seamlessifier by @puck_psx is a modern all-in-one tool that lets you rip textures from photos taken at any angle and make them seamless.
Currently 50% off: https://t.co/5cRZ0gim8k
simply by deepening the edges of the lips and not leaving them on a similar plane with the rest of the face, you can achieve a greater resemblance to the anime version of the characters and characters similar to those in the game 2XKO
.@pablander unveiled RadialZ, a lightweight radial brush picker for ZBrush with support for all brush types, unlimited custom menus, and more.
Launching this week: https://t.co/mhnMJFGyp2
Darena Georgieva spoke about the workflow behind the Stinger project, explaining how she used cosplayers as a reference to build the armor more efficiently and detailing how she achieved the teal color with a hand-painted style using highlights, subtle color variations, and dark outlines.
Breakdown: https://t.co/GYgLiVsyVS
It’s official! We’ll be launching Real-Time Water in Unity: From Splashes to Oceans soon! Help us reach 2,000 wishlists 🌊 https://t.co/5A4nXsEMJz
#unity3d#indiedevs
.@berkgedik has released a free pack of 20 light textures for Blender, designed to make it easier to achieve softer, more realistic renders.
Download: https://t.co/OQiu46vB4f
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Hey guys, I made this material explaining some of the basic principles of folding. In this breakdown, I focused on explaining how to make something functional. I hope it helps and happy studying!🔥💪.
3D Character Artist Jules Joris shared a full breakdown of his Sweet Ophelia project, showing how he modeled the real-time character's body and armor using ZBrush, Maya, and Substance 3D.
Check it out: https://t.co/y0c8ucT1DD
Check out @harryh___h's 3D modeling software-inspired lattice modifier for Unity that lets you easily deform static and skinned objects, making it simple to create complex animations.
Details: https://t.co/xBINiP2OHR
A sneak peek of the 33 page PDF with tips, tricks and cheat sheets you get when buying the Master Figure Sculpting course by Logan Wiesen - and yes, it's in dark mode for late night studies ✨
Get the course here: https://t.co/o0bBHpM3Uq