Un studio qui a fait :
- Ghosts (Qui a éteint l’âge d’or de COD)
- IW (pire jeu à jetpack)
- MW19
- MW2 2022 (Le pire COD de l’histoire)
On leur laisse encore faire des Call of Duty 😂😂😂😂😂😂😂😂😂
The worst part about Modern Warfare 4 are the maps
These maps are so forgettable, samey and tiny. We will never have iconic maps with variety in sizes and layouts like MW2 (2009) again
MW4 movement feels terrible after BO7/BO6. Slow, clunky, stuck in the mud. Even the slide feels worse. Omni-movement completely removed. Pre-aimers paradise @CallofDuty@CallofDutyCM@InfinityWard
The weapon leveling system in Modern Warfare 4 is too chaotic. Too many levels, too many attachments, too many attachments with cons. Gotta be a way to simplify this system with lower levels, and reduce the number of attachments that have cons.
Treyarch with 4 years of development:
has to dev lead 2 back to back titles develop a side mode for 2 other games then develop ranked for every title
IW with 4 years of development:
Idk fucked off I guess and made 1 game.
The Activision special treatment is so obvious it hurts.
tactical sprint is a mechanic that legit should not exist
It's never felt good, and it makes gun fights inconsistent, why do we need two sprint speeds?
Transit 369 is one of the worst slop maps I ever played
Worst part is they just admitted they take data from Nuketown and Shipment super seriously, so half the beta “data” will be based on that garbage map
Pretty much cooks the entire beta from a feedback perspective