🌍 Every revolutionary technology starts with a problem. For us, it was how to build digital worlds that are as vast and vivid as our wildest dreams.
Putting creators first and making it easy for anyone to build 3D experiences right from the browser
Why we built Libi: 🧵👇
Hi @LDNTechWeek is happening - and we have a great day planned for indie devs, artists and architects in London.
3D worldbuilding workshop. You’ll learn how to quickly create 3D spaces and be ready to start adding more complexity. Come join Libi in making the web glorious again.
Proud to announce our first in-person event in London will be on Thurs 11 June!
We will have a hands-on workshop with @LibiEngine and showing the best new tech coming to the world of 3D and gaming! All in browser!
@Myrindy & @ameero1 will be there too!
Event Link in comment
@marcinignac@kiaran_ritchie By having a small engine footprint but streaming all the content when it’s needed. Which is what we do. 😊 we are the wasm based 3D engine OP is thinking about.
@gubbmentbeliev Would you wait to download video player software each time you wanted to see a whole youtube video?
With Libi games can be built and played instantly from the browser.
What comes after Unreal, Unity and Godot? ~~~~ Libi ~~~~
The first web-based 3D engine which streams in realtime as you play.
It is EASY to build, no need for downloads or coding. All without sacrificing graphics and gameplay.
+ Monetize and own your content.
Stay tuned! 👀
Play and creativity is therapeutic. @LibiEngine isn't just a new 3D game engine. Making anything in 3D should feel like putting a brush to a canvas, a pencil to paper. And AI should feel natural and not disturb the creator's flow.
I apologize for staying quiet for way too long. Here is a first look at the flow for generating a random realistic landscape in the engine. This time, the demo is done on the live website too :)
I apologize for staying quiet for way too long. Here is a first look at the flow for generating a random realistic landscape in the engine. This time, the demo is done on the live website too :)
If you like Crimson Deserts, are waiting for GTA6, are fans of web 3D graphics..
.. Your minds are soon to be blown (here’s a ten second video from testing earlier)
We are here for the community, to make the best 3D engine & creator platform so you can unleash your creativity!
Lol there was a time ppl wud say to us, why are you building your own engine for the web. @LibiEngine
Crimson Deserts a great example of why you would need some awesome tech underneath to create ur dream vision.
Likewise for Rockstar’s RAGE for GTA6 and red dead redemption
Still need to bring in more assets for the environments and do a bit of optimization, but we are getting there. That's what the open web is going to look like, sooner than you imagine
First look at the volumetric cloud system, it is fully integrated with the landscape. Still need to fix the TAA but can you believe this is happening in the browser? No streaming involved
Testing tonight and wanted to share latest with @LibiEngine. What we do with Wasm and WebGPU will ultimately make AAA level 3D graphics accessible to all via browser.
In this video technique-wise: wind-based foliage animation, translucency, contact shadows. soft foliage without needing depth peeling
This year we have been busy pushing the boundaries of what can be done with web 3D and gaming.
Can’t wait to show you all in Jan 2026 just how amazing Libi’s graphics and ease of use is! Join us as we grow the best community of gamers, builders and artists 🎊