A kid in Jakarta wants to play the same game as a kid in Berlin.
One has a $3,000 PC. One has a $150 phone.
For years, that was the end of the story.
YOM rewrote it. The game streams to both. $YOM is what powers that network. ๐ฎ
Trade $YOM - https://t.co/3xC4VJqSsc
A gamer in Sรฃo Paulo clicks play. A GPU in a bedroom three kilometres away serves the session.
The network measures the work. $YOM settles it on-chain.
That's what the token does. Every day. On-chain. Verifiable.
Full breakdown โ
https://t.co/lWCl29ptSC
Yommees, we want to hear from you ๐
The YOM TGE was a major milestone, but every community member sees it differently.
What does the YOM TGE mean to you, and what are you most excited about for the next phase of YOM?
YOM Mainnet is Live.
The world's first decentralized cloud gaming network is now live on @avax .
40+ publishers. Sub-12ms latency. No data centers. No downloads.
YOM is live. The instant play network is real.
Contract Address: 0xb6314518b61b4864162c7aE7fdc36261e0A14C4b
Welcome to the post-cloud era. ๐ค
FLASHCAST IS LIVE! Season 1: IGNITION starts RIGHT NOW!
The market you wish existed. Now you can create it.
Launch quests details in thread ๐
Ready. Set. Ignition.
FLASHCAST IS LIVE! Season 1: IGNITION starts RIGHT NOW!
The market you wish existed. Now you can create it.
Launch quests details in thread ๐
Ready. Set. Ignition.
The physics of gaming haven't changed in 30 years.
Console = local hardware = latency issues = can't scale.
What if gaming wasn't bound by physics
What if it was distributed, borderless, instant?
That's cloud gaming. We're building it
Here's the thing about wasted hardware.
Your GPU cost $1500. It powers cloud gaming maybe 4 hours a day. The other 20 hours? Nothing.
NANO turns that idle power into global infrastructure
more info- https://t.co/d8fg0I0i4E
Day 32 of Season 2.
3 days until TGE. 60 days left in S2. Both countdowns running. Both still wide open.
Open the App, stack XP
https://t.co/kkFqNTlN21
TGE is June 5, not June 2.
We pushed it 3 days.
Why?
Because exchanges need final coordination, security audits need to breathe, and we're not cutting corners on infrastructure.
You've waited this long. The last thing we're doing is rushing.
June 5, 2026 ยท 10:00 AM UTC
Day 30 of Season 2
337.6K participants. 246M XP awarded. 230.8K quests completed. 71.3% completion rate.
Not perfect. Real participation from real people building this with us.
62 days left to climb
https://t.co/VmB9VX5NHJ