@glittervelocity I’m so sorry, Bryanna. It’s such a loss for the studio. I always admired how you led the VFX team and put wellbeing at the forefront. Wishing you the best.
@Animdudeee 1. Character interaction. Two characters affecting each other’s weight.
2. Death anim. If done well, will show off strong understanding of physics, overlap, and settle.
3. Walk or Run cycle and/or 2 to 3 hit combo. The bread and butter of video games.
Glad to see this feature is (rightfully) blowing people’s minds!
This was a challenging one to animate, and the feature itself was a big effort from the whole Spidey team 🖤🕸️❤️
@Animdudeee The AnimSchool games courses were excellent. Great instructors that are staying on top of what studios are looking for. Plus you get experience hooking up your anims in Unreal.