Yo! Right now I'm prototyping an interactive narrative game inspired by fables (like Aesops) in a low fantasy setting
You are a little mouse in a big world, can you survive the Heros Journey?
#gamedev#indiedev#gamelore#worldbuilding made in #GodotEngine
just a quick 4am video of prototype progress, featuring:
- NPCs with goals
- world barks
- quest / dialogue (built in editor)
- pickupable objects (green)
lots of neat things going on here under the hood
integrating a dialogue editor in #godotengine 💬(as is tradition) for use in my project #gamedev#indiedev
pretty heavily based on Whiskers🐭, a tool I released in 2019
built some #gamedev prototype tools and now building some prototype editors to manage 'em in #GodotEngine
depending on scale changes, i may convert the data structures to sql vs flat-file (but keeping the visual layout and feel cause i dig it)
hey #godotengine, I created an Open Source AGPLv3 #godot asset library mirror, what do you think? https://t.co/Mkj2Rr89oA
Some concerns I have:
- name is misleading
- solution in search of problem
- design doesn't match information we host
@StarlightSkyes I know lots of programmers who are neutral about programming but enjoy their work (and are good at it too)
Mindset plays a big role. We're not just solving problems, we're creating new things and crafting experiences
Programming is art, and like all art its highly subjective
@reduzio What you and the rest of the people making godot have done is quite the achievement. When Godot was your in-house engine, was the plan always to open source?
prototyping interruptable world dialogue 💬still figuring out how i want it to feel, but i like the direction its heading. what do you think? (font size inc. for twitter video)
#gamedev made in #godotengine#indiedev#indiegamedev
i like the idea of a narrator narrating key points of the story, like someone reading what a character says from a fable 🧝 what do you think? (audio + speech bubble sync up)
voice is Atlas from @ReplicaStudios
doing #gamedev in #godot#indiedev#inidiegamedev