@jolanhuijskes@Blender Great results!
Curious about your implementation as I've attempted something like this before. Most curious to me is the solution for accumulating cuts. It seems each subsequent cut picks one mesh island instead of boolean-ing over the whole mesh. Is that correct?
Thanks!
@VFX_Therapy@CometThief@chiba_akihito I don't know that a VAT wouldn't handle entirely new geometry per frame, which is what's happening in some of these. Would you have a recommendation for handling that?