@rjtriedtotweet Could you explain why you can only go from 0-4 if you’re playing yellow Luffy specifically? Because I’m pretty sure it works on all yellow strawhat leaders.
@ishowspeedsui@Ezun211 Mihawk has better armament and arguably better observation than Shanks. You’re only talking about Shanks’ conquerors. If Mihawk is 95 skill 90 haki, and Shanks is 95 Haki and 85 skill, mihawk takes it. Skill and DF is also a part of strength. Look at characters like Blackbeard.
Oceania Treasure Cup 15/11
Deck played: Ace 🍩
R1: Ace 🎲 ✅
R2: Imu 🎲 ✅
R3: Imu 🎲 ✅
R4: Sanji & Zoro ✅
R5: Imu 🎲 ✅
R6: Imu 🎲 ✅
R7: Ace 🎲 ❌
R8: Ace ❌
Glad I finally got my first top 16. Unfortunately I lost both the last two rounds or I would’ve made second.
@Dave_Blackest@MaxWilliams7676@necros_ow Your teammates not protecting the healers isn’t the diver’s fault. If you have bad teammates it’s their fault so you’re basically saying divers are OP when the healers aren’t protected. That means it’s clearly a skill diff.
@MRivalsHub Once had a game where we had three tank mains who couldn’t play anything else. I went 40-7 on Spider-Man with SVP while they were playing triple tank into punisher and we lost.
@Kagrawaling 1. I agree taking the first life is fine.
2. Apoo is good to include as an extra 2k rn because we don’t have the p law, switchable between him, mihawk, and caramel.
3. I think 3-4 blocker law is fine, better to not have him than have him. Also protects kid. Can cut but not ideal.
@TheLuffyTV This doesn’t really make sense to me because usopp’s is a permanent effect, so it should check everytime a cost is changed. If tempest kick reduces a cost below the threshold, it should lose usopp effect.