@ScytheyYT@Kirasanxo They added directional movement to the ult instead of freezing you in place, now they’ve taken away double ult upgrade and added self damage and team stun.
@__Devs__@AlbralelieVT@FozenKiwi1400 Even if it had perfect invisibility, it could still be tweaked to have a delay before firing, visual cue that a cloaked enemy is nearby, visual cue on uncloak etc.
@AlbralelieVT@FozenKiwi1400 How isn’t it a repositioning tool? You enter the Ult at fixed position A, it gives you up to 12 seconds to get to position B with increased speed and lower visibility. The specifics will be tuned, but that’s the design intent. They even mention escaping as one of the uses of it.
@LeotheLion25@ApexLiveComms@PlayApex@Respawn Snapshot never worked because of how movement is in the game. Would rather see some kind of feature like a hybrid of Seer’s heartbeat scan and damage indicators that gives you a rough compass direction update to where they are.
@AlbralelieVT@FozenKiwi1400 Dude you know the game better than most people, at least try to answer your own question. Fundamentally it’s a repositioning skill. You can balance that by tweaking how fast you can go from movement to combat, like Valk or Loba. You can add cues that someone is exiting invis.
@Nonamel30041908@TheRealMinsky Even though the step requires you to stay in the mask room, the purple-eyed masked zombies spawn throughout the castle, and if the wrong one dies for any reason it fails. Only takes a teammate to be in Onsen Baths or PaP area, or a rogue fireworks activation in the courtyard.
@ZC2forBO7@TreyarchCM@CallofDutyCM Double mag size cancelled out by double ammo consumption plus ROF increase means it’s gotta be one of the few weapons to have less uptime when PaP’d, surely?
@jaythematerofdo@ashoingbob Wonder if you can ignore it and do it in any order, there’s been a few steps in previous Directed modes were you could skip them like that. Aside from where they’ve simplified steps, it seems to be the same as normal with UI steps added on top.
@StrisselStudios The liminal spaces aren’t doors, they’re mirrors. The rooms inside the paintings have identical but mirrored layouts to the room you just came from, but from a different time. Took me way too long to notice tbh.
@DaveFred311115@wmidspaul@DirtyWalsall There is no “constant vertical pressure”, it’s just under tension and is only deflecting elastically due to its dead weight. This will result in creep - something that’s usually avoided, but isn’t inherently harmful. In other words, it’ll stay bowed permanently.
@CallofDutyUK Looking forward to the loadout changes to Endgame. Should be able to get the perfect build, and happy more people will get to experience it now it’s F2P.
@LEGIONDB @avgpathymainn What if you get a natural drop after buying your 100 packs? Your counter resets to 500, now you’ve got 100 packs you wish you didn’t buy.
It’s a complicated thing to get right.
@LogisticReaper Now they’ve made it so you can’t use the machine when you have 13 perks, so if you respawn with dupe’d melee macchiato, you can’t interact with the machine to replace what you lost by going down!
@mokeysniper Only exception to this is BO6 for me, I come back to Apex and I immediately try to sprint sideways and get sad. If Apex adds omnimovement it’d be perfection.