Had a go at synthesising a pipe organ, then made an obligatory remake of "Soul Sanctum" theme from Hollow Knight (original by Christopher Larkin) 🎶
#hollowknight
I'm hard at work designing levels for Beat Bots 🛠
This level introduces the "pause" tile, which causes a bot to pause in place for a beat ⏸
Wishlist on Steam: https://t.co/V2SEzpEerw
#gamedev#beatbots
Here are some of my favourite sounds from my sound library "Liquid Textures" 🌊
Now available on Asoundeffect here: https://t.co/ay25jquWS9
#sounddesign#gameaudio
Stitched together from over 420,000 screenshots, the sprawling world of Hollow Knight: Silksong is now the largest single map at VGMaps: The Video Game Atlas.
It measures 58000 x 63000 pixels, at a total of 242MB 🗺️
I've been busy implementing features based on player feedback from GDLX!
Powered tiles now give off electrical particles, locked tiles now have an overlay to distinguish them from editable tiles, and there is now a highlight shown when hovering over an editable tile 🎨
#gamedev