Hi all!
Prints for "Astarion, the Decadent" are finally available at my INPRNT store!
Get yourself a vampire who craves you like you're the most tempting snack 🍷
https://t.co/zVagvF4f8E
I just published a new article, it should be of some use to studio heads and execs:
"Surviving the Storm — on navigating through the gamedev crisis"
https://t.co/RQ15ry1bxy
A while back, @lucasloredo asked about branching dialogue structures. Now that Pentiment has shipped, I will be putting together a talk on ours, which are similar to overall Obsidian standards but different in key ways.
This is the Golden Hand event dialogue from Act II:
@d_nielv Despite all those tricks mentioned above I'm still dragging behind so... *shrug emoji*
Please, let me know if I should put Norco on my shortlist - I've heard good things about it so far :)
In return: you'll love The Case of The Golden Idol (& it's a one evening game!)
6/6
@d_nielv 4. I'm a part of an informal "game design talks" discord group with few friends where we vote on games we'd love to check out and every two weeks we hold a two-hour discussion about the chosen title. The deadline keeps me focused on playing regularly.
5/?