What job do you do every week that a team of AI agents could do for you?
Tell Opus 5.5.
That's it.
It decides how many agents you need.
Writes every agent's instructions.
Maps who hands off to who.
Flags where a human must approve.
Then gives you a 7 day plan to launch it.
One prompt. Copy it below 👇
opus 5.5 is f**king powerful.
drop this into Claude Opus 5.5 and it will build a multi-model team of AI agents where every task gets routed to the right model for you
save and copy this now:
opus 5.5 is f**king insane.
paste this into Claude Opus 5.5 and it’ll spin up your first complete crew of AI agents with prompts, workflows, and the whole setup done for you
bookmark it, copy it, claim it before it disappears:
this is pure f*cking treasure
Netflix engineers posted 20 GitHub repos that turn your Opus 5.5 into a f*cking motion empire:
built for Opus 5.5
1. claude-motion: taste, checks its own frames, sound written in code. the author built it for Opus 5.5
https://t.co/TtBtU2nVrN
2. claude-motion-design: HTML, Playwright and ffmpeg, no Remotion. the demo was made on Opus 5.5
https://t.co/iOsyrWUvKE
3. motion-graphics-skills: 13 skills for launch videos. the README tells you to run it on Opus 5.5
https://t.co/yNZhCZO8wT
4. claude-remotion-skill: a Remotion editor from one prompt. captions, B-roll, sound
https://t.co/immhzwVP5i
5. klik-anim-skill-creation: the laws of animation and camera, built on Opus
https://t.co/XWqUnn4v7o
6. hyperframes-motion-reel-skill: a showreel cut to the beat at 120 BPM, on HyperFrames
https://t.co/E96s10io4Q
7. product-launch-motion: a full launch film. voice-over, camera, color grade
https://t.co/VBfllJ6j1K
8. animate: a short clip in one canvas file, storyboarded as it goes
https://t.co/xafT2UPXUe
9. motion-design-skills: timing, color, typography, logos, Remotion
https://t.co/gKUqO9P2Xe
10. hyperframes-student-kit: 14 skills and 406 motion graphics cards
https://t.co/fJmzb9I5z0
the engines these skills render with
11. hyperframes: HTML to MP4. the one almost everyone installs
https://t.co/4rIffGKusx
12. remotion: video written in React
https://t.co/o5zRdBgcS0
13. remotion skills: the official Remotion skills for your agent
https://t.co/EieoL5Quaq
14. GSAP: the timelines HyperFrames runs on. skills: npx skills add greensock/gsap-skills
https://t.co/LYRTAx5wvF
taste and everything around it
15. motion-design-skill: motion principles that work with any engine
https://t.co/Vgr318UX9h
16. awesome-motion-design-agent-skills: a map of GSAP, Remotion, Lottie and Rive skills
https://t.co/hF0ZxWyjcI
17. motion-graphics: B-roll built straight from your transcript
https://t.co/Gwi9SKlS9C
18. motion-dev-animations-skill: web animation on https://t.co/V19R87wQid, not video
https://t.co/YOL7zHaCB5
19. motion: Motion itself, formerly Framer Motion
https://t.co/Jp9AReFaWe
20. lottie-web: when you need Lottie, not MP4
https://t.co/TEG0FY4vFg
the stack in one line: Opus 5.5 writes the code, a skill sets the timing and the camera, an engine renders the MP4.
check each repo before you install. save this.
holy f*ck. Official Anthropic tip for Claude Code: stop running agent teams on Opus and Sonnet 5.5 alone when Haiku 5.5 can swarm the bus at 340 tok/s
spin up an autonomous team with /teams
claude --teammate-mode auto
Opus 5.5 acts as the lead architect, scoping architecture and validating pull requests
Sonnet 5.5 teammates take isolated git worktrees and hammer out implementations at medium effort
Haiku 5.5 swarms the peer-to-peer bus as a dedicated scout and fuzzer, only stepping in at three critical moments:
→ before a contract locks: does the frontend payload match the backend schema?
→ when a test breaks twice: are we patching the bug or just hiding the symptom?
→ before calling done: what attack surface or edge race did everyone overlook?
Sonnet 5.5 builds. Haiku 5.5 swarms. Opus 5.5 merges and ships
Jev engineering runs the identical pattern one layer down: mechanical decisions that need no reasoning (which file to open, which tool to invoke, retry or abort) execute in 16ms, so the frontier models only wake up when execution paths actually diverge
Plan on high. Delegate on medium. Keep Haiku 5.5 on P2P call.
- the full team setup
> Opus 5.5 on high coordinates the session and synthesizes PRs
> teammate-ux builds client state inside a separate git worktree
> teammate-back writes endpoints and handles Redis atomic locks
> teammate-scout runs invariant fuzzing and AST parsing on Haiku 5.5 at 340 tok/s
> all teammates communicate directly over peer-to-peer messaging without coordinator drag
> tasks.json manages file-level mutex locks so nobody steps on another worktree
paste the setup and this prompt into Claude Code below:
"Configure my Claude Code workspace for autonomous agent teams:
1. Enable experimental agent teams in ~/.claude/settings.json:
> Set CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS to 1 in env block
> Set teammateMode to auto
> Pin main lead model: opus with effortLevel: high
2. Audit ~/.claude/agents and create teammate profiles fitting ux, backend, and scout:
> teammate-ux: model: sonnet, effort: medium, isolation: worktree
> teammate-back: model: sonnet, effort: medium, isolation: worktree
> teammate-scout: model: haiku, tools: Read, Grep, Glob, SendMessage
3. Configure shared task coordination in ~/.claude/CLAUDE.md:
> Initialize tasks.json for task dependencies and atomic file mutexes
> Teammates resolve contracts directly over peer-to-peer messaging without lead intervention
> Enforce Haiku scout schema verification before teammates mark tasks completed
4. Quality gate:
> Opus lead reviews synthesized worktree diffs and validates test suites before final merge
Show every configuration diff first. Do not apply edits until confirmed"
↳
https://t.co/M2gSWKYxqH
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