๐ฎ Roll 'Em Out Speedrun Tournament
https://t.co/8XMrPpHeou
๐ 14โ15 July 2026 (48 Hours)
โข Unlimited attempts to set your fastest time.
โข Minimum 2 players per run.
โข Only completed Steam Demo runs count.
โข Fastest overall time during the event wins.
Example:
Day 1: 10:00 โ Day 2: 9:45 โ 9:45 becomes your final time and takes 1st place if it's the fastest.
๐ฎ Game
โข Steam Demo only.
โข Please update the game on 11 July before the tournament begins.
Current approach:
-> Sphere overlap to find nearby interactables
-> Create a normalized direction vector to each object
-> Calculate the dot product with the player's forward vector
-> Select the actor with the highest score
@DJEclecticZ If you wanna try a fun co-op game with some challenges you can try out our game demo live on steam
We are open for feedbacks / reviews
https://t.co/yGrP8Y50NZ
@WishlistWedRT Happy #WishlistWednesday!
Here's the link of our demo we would really appreacite feedbacks/improvement that we can make
It's a co-op multiplayer game
https://t.co/yGrP8Y50NZ
Experience Roll 'em Out, a brand new game by Shortgun Games. Best experienced with 4 players.
Wishlist the game on Steam now: https://t.co/SAi9LiZZ7C
Join our official Discord server: https://t.co/ZxX5BrvGcN
#IndieGame#Gamedev#RollEmOut
@levelsio@cursor_ai You can use LM studio to run a whole bunch of models locally including Deepseek
The good part is before downloading a model it show you wether your hardware would be able to handle it
https://t.co/zuvNorrQqH
Just found out that Unreal Engine uses centimeters as its base unit of measurement.
That means:
1 Unreal Unit (UU) = 1 cm
A small detail, but super important when you're working with scale, physics, or in Environment building
#UnrealEngine#UE5#U5Tips#gamedev
For me, ensure strikes the right balance. Itโs a personal choice, thoughโwhat matters most is picking the right tool for the situation and avoiding unnecessary engine disruptions.
You can read more about this at -
https://t.co/A1y7vpnbQg
3๏ธโฃ check()
This one is more aggressive: it stops your program entirely if the condition fails.
Use it when failing the check is truly critical and the game cannot proceed.