Statement on behalf of UEFA and its 55 National AssociationStatement on behalf of UEFA and its 55 National AssociationStatement on behalf of UEFA and its 55 National AssociationStatement on behalf of UEFA and its 55 National Associations
🚨😳 𝗧𝗛𝗜𝗦 𝗦𝗧𝗔𝗧 𝗜𝗦 𝗦𝗣𝗔𝗥𝗞𝗜𝗡𝗚 𝗗𝗘𝗕𝗔𝗧𝗘.
This is how often each World Cup quarter-finalist has been shown a yellow card based on fouls committed:
🏴 England: 🟨 1 card every 7 fouls.
🇲🇦 Morocco: 🟨 1 every 9.8 fouls.
🇧🇪 Belgium: 🟨 1 every 10 fouls.
🇨🇭 Switzerland: 🟨 1 every 11.5 fouls.
🇫🇷 France: 🟨 1 every 12.2 fouls.
🇳🇴 Norway: 🟨 1 every 13.6 fouls.
🇪🇸 Spain: 🟨 1 every 17.5 fouls.
🇦🇷 Argentina: 🟨 1 every 22 fouls.
England are being booked once every seven fouls, while Argentina average just one yellow card every 22 fouls committed.
Does this suggest different refereeing standards for the World Cup holders? 🤔
Know what I love about this? Ephron Mason-Clark, left of shot, sinking to the ground.
Barnet product before they dropped to the National League. A man who's played 5th, 4th, 3rd and 2nd tier football, now contracted to a top tier club for next season.
Je pense qu’il est temps que les choses changent à propos de Rocket League et d’Epic Games. Je n’ai pas parlé depuis quelque temps, mais la situation du jeu est dramatique. Ce qui fait vivre Rocket League, c’est l’esport, de par son intensité, sa facilité de compréhension, mais avant tout le niveau individuel incroyable de tous les joueurs professionnels.
Vous savez où je veux en venir : bots et DDoS. Nous avons dû créer des serveurs Discord pour essayer de jouer de manière compétitive, mais ce n’est pas la solution miracle. C’est compliqué à gérer, pas facile d’accès, puis évidemment nous ne pouvons pas rassembler tous les joueurs du monde entier.
Le problème étant que le niveau global des joueurs régresse et que notre temps de jeu est divisé par deux ou par trois. Epic Games, faites quelque chose tout de suite.
À tous mes amis créateurs de contenu : ce n’est pas normal pour vous non plus d’avoir à subir ça. Les gens ne regardent plus Rocket League, les streamers perdent potentiellement leur communauté et peuvent perdre leur métier. Il est temps de réaliser que nous ne pouvons plus attendre, sinon Rocket League finira comme Rocket Racing.
Rassemblons la communauté et formons qu'un. #RLNEEDCHANGES
No one booed Mamadou Sarr when the referee paused the match during the FA Cup game between Wrexham and Chelsea so he could break his fast. In fact, there was applause.
An Open Letter to @EpicGames, @RocketLeague, and @TimSweeneyEpic:
Not another hate post. Not personally calling out the developers of Rocket League unfairly. But a genuine plea for help, because the game I love is in an inexcusable state.
Up until recently, I thought that posting about cheating would only make it worse. I tried not to make content with DDoS and/or botting being the subject, as to not popularize it and introduce more people to it.
Unfortunately, when every single top content creator can't go 3 games in ANY ranked game mode without running into bots, that same philosophy just doesn't hold up.
Everybody knows how large of an issue this is now. The bots are everywhere, and there is NO hiding it. The root of the issue? People buying accounts that are boosted to SSL.
And it seems like there are several solutions to be implemented that would help curb this issue. To name a few:
- Prevent fresh accounts (less than 2000 lifetime wins) from achieving SSL rewards
- Hardware bans (EAC will make this possible afaik)
- Detect suspicious account activity (Unusual MMR gain, playing from different locations in the world)
- Remove split screen ranked
- Make accounts be 2FA enabled and linked to a phone number
- Disable third party injection into the game
- Reports for "Cheating" automatically upload replays to a replay data parser that can detect inhuman consistency in movements (such as https://t.co/6tSJ7ayBCh)
- MMR return system for players who lost MMR to cheaters (Accounts would need to be harder to make before this, to prevent extreme MMR inflation)
- Hiring 5-10 full-time employees to manually review reports from the game.
Obviously these solutions are not all simple. Many will require complex implementation and nuance in order to not harm the experience of a normal player. There needs to be a coordinated effort from Rocket League developers and Epic Games to tackle these cheaters, and eliminate the financial incentive that these cheaters have to mass boost accounts using bots and DDoS.
And the part that really hurts? It just seems like the Rocket League team is simply not staffed enough to make that coordinated and large scale effort.
Despite Epic Games making more revenue by:
- Taking away trading
- Increasing item shop costs
- Seeing a massive surge in player count due to streamers like @jynxzi getting into the game
It seems, from an external perspective, like all this extra revenue is not being reinvested into the game and developer team in a way that makes the experience better for the average player.
This game has survived and THRIVED for almost 11 years now. Everybody who gets into Rocket League gets hooked for the rest of their life. The game itself, of course, but also one of the most electric esports in the industry. It all hooks people in and makes them dedicated Rocket League fans for life.
Am I going to sit here and lie on the timeline and say that I'm going to quit the game? No. I have more passion for creating content, and even improving my competitive skill in this game, than I ever have had before. Not only that, but I'm lucky enough to call Rocket League content creation my full time job. That's not something I could so easily give up.
Rather, I love this game so much that I want to see it do well, and for the game to prosper in the way that this large community of Rocket League fans KNOWS it can, change needs to start from the top.
So Epic Games, Tim Sweeney, Rocket League. Although you might see increased player counts right now, due to the influence of some of the largest streamers in the world getting into Rocket League, understand that hype is short.
If you really want to hook these new players, and make them players for life, fix the issues currently plaguing your games. Make it so your creators and pros can actually play your game again. Show us that we are heard, so that we can wholeheartedly recommend Rocket League to our audiences as the game to play.
Thank you for taking the time to read this. I just hope that someone who cares was able to see this, and get the message where it needs to go.
With Concern,
Coconut ❤️
They will tell you they only want to stop illegal migration and then in a blink of an eye they’re attacking any non-white human being like Nazi thugs. It disgusts me that I am the same nationality as these fascist rats.
A billionaire worth £17,000,000,000 who moved to Monaco to dodge £4,000,000,000 in tax is now blaming immigrants for Britain’s problems.
If parasitic billionaires like Jim Ratcliffe paid what they owe — and politicians weren’t in their pockets — our NHS, schools and public services wouldn’t be on their knees.
It is textbook divide and rule. The real enemy of the working class travels by private jet, not migrant dinghy.
Kick It Out statement:
Sir Jim Ratcliffe’s comments are disgraceful and deeply divisive at a time when football does so much to bring communities together.
In addition to the inaccurate figures mentioned, it’s worth reminding him that Manchester United has a diverse fan base and plays in a city whose cultural history has been enriched by immigrants.
This type of language and leadership has no place in English football, and we believe most fans will feel the same.
Club Statement: Supporter Bans
Following incidents of criminal damage at the Weston Homes Stadium over the weekend, banning orders have been issued.
This type of behaviour is completely unacceptable.
The Club works extremely hard to improve the matchday experience for everyone, and the actions of a few will not be tolerated.
Peterborough United is proud to be an inclusive, family-friendly football club.
Read the full statement ➡️ https://t.co/wQEx56my1G
#pufc