To respond to some concerns that we making Wolfage too complex:
We had to build up an entire game mechanic in order to serve all user type needs: competitive, PvE lovers, strategy ones, risk takers or purely ones that just want to play the game for the sake of it
We build:
> Arena (PVP)
> Dungeons (PVE)
> Infinity Dungeons (soon to be, PvE for everyone)
> 3v3 (soon to be competitive)
> Clan Wars (soon to be competitive)
With no promised rewards so far. Because we didn't felt the game is ready
We are now closing the new features list with the last two:
> Infinity Dungeons
> Enchants
From that moment, I do think that the game do have what it takes to serve all user type needs
What will come after you can find in my tweet below, but at the same time:
> Mobile App, Google Store
> @solanamobile implementation 👀
> .... god knows what ...
Still bullish on @SpaceRidersXYZ they're an OG project that's been around since last cycle and they're still here thriving in 2026 just migrated to a new contract yesterday and holding strong at .048 ETH which is super affordable for anyone looking to enter a great community 💫
We're excited to share that we've been allocated 10 GTD and 15 FCFS mint spots for @hollows_nft.
We'd like to thank @0itsali0 for considering us for the Hollows mint.
The raffles have been set up on Minted Raffles, and we'll post the direct links below.
Verified Space Riders holders and Visions of the Void holders are eligible to enter.
You have approximately 3 days from the time of this post to enter.
Good luck! 🫡
First month of Wolfage LIVE is HERE
What a incredible first month, something that I would've never imagined would happen:
- 952 PUPS hatched
- 302 PEAK UNIQUE active players
- 4 chains integrated with Wolfies, @SpaceRidersXYZ, @LazyLionsNFT, @YoukieVerse, @froglings as playable characters
- Expanding to 5th chain is in target for this month
- > 100,000 fights
- > 7,200 dungeons
- many more smaller achievements that made up a whole for us
Undoubtedly a big surprise for any of us, and looking at these numbers, i'm more motivated then ever to keep going in building Wolfage
What started as an experiment, transformed into something much bigger
Thank you everyone playing, thank you for supporting!
Time to go higher 🫡
Thank you to the @opensea team for being so helpful throughout the @SpaceRidersXYZ migration process!
Both the new Space Riders & Space Riders OG Pass collection pages have been fully updated.
Everything looks exactly the same as before.
Same name, same hyperlinks, same trading data, and verified ✅
Doesn't get much smoother than that, folks.
We are riding.
Space Riders.
Good morning, @SpaceRidersXYZ!
Please claim your STAR if you haven’t already done so, as we’ll be approaching migration within the next 24 hours or so (it could be a little longer).
This applies to Space Riders and OG Pass holders. Visions of the Void was successfully migrated last week and is no longer earning STAR.
I want everyone to get ahead of this while they can.
I’ll drop the link to the claim page below this post.
If anyone has any questions, please let me know!
Have a great Wednesday 🤘
Close to 2 weeks since we aquired @EbisusBay
Whats been done:
- Handover process begin ✅
- Rewrite the infra✅
- Move infra to performant servers✅
- Rewrite backend, make it scalable, simulated on millions of simultaneous users ✅
- Rewrite frontends focusing on the marketplace experience (in work)
- Rewrite Ebisus Partners API (in work)
Once we done the last 2, we will start making the changes live
Thankful for the patience from all parties involved.
Lets make Cronos NFTs great again! 💪
June is the month of ugliness.
June is the month of Squigs Reloaded.
4,444 Squigs Reloaded. Fresh look.
Mint phases:
🎟 OG Airdrop (1,250 Squigs)
🎟 GTD (free mint)
🎟 FCFS (free mint)
🎟 Public (price TBD)
Date: TBD
Spots are going fast. Don't miss yours.
I am taking care of the Mobile UI of Wolfage, and want to make the experience most optimal for you
Any improvement ideas? I might like some things, BUT YOU are the players
(stumbled upon post from @CryptoGold94 showcasing the Wolfage, love I can react with context on X now)
Have anyone played Lineage 2 ?
I want to bring the concept of enchanting in Wolfage
> 10 levels of enchants on each gear piece
> Enchant scrolls, cheap, 2-4 shards a piece
> Each enchant gives a boost in stats (smaller -> greater)
> Each enchant step have a chance to hit (big chance -> smaller chance as progress)
> Enchant +1 +2 +3 - at failure item is returned to +0 (default)
> After enchant +3; item is destroyed at failure
This is something that I did wasted nights and made a big difference in Lineage 2;
I would really think it could bring a potential new dynamic to Wolfage
What do you think?