Two tracks are live and the Maxie Mayhem soundtrack is starting to get ๐ถ๏ธ
Save the playlist, throw it on while you game or train, and keep it locked for the next drop.
#MaxieMayhem#AxieVibe
https://t.co/N78IJF8D6e
What is the Indie Game Showcase on @Ronin_Network?
โข A fortnightly stream to highlight what you're building
โข Get live feedback on the current stage of your game
โข Start establishing trust with players
The first games showcased were ๐
Maxie Mayhem is on the Vibeathon gallery. Give it a test drive and let me know what you love, what you hate and what you wish you had. ๐ I may build it in future updates #AxieVibe
https://t.co/t9CB8DliGnโฆ ๐
@AxieInfinity That was a great time!! I went from wanting to learn how to build a game to feeling so confident in my ability that I am ready for more!! Good luck everyone!! This was fun. @joebedarts ๐ซถ๐ฝ
Two weeks ago, Maxie Mayhem was just an idea.
Now Iโm watching it come to life and I canโt wait to get it in your hands.
Hereโs some raw gameplay from my latest test.
TestFlight is next. ๐ช๐ฝ
#MaxieMayhem#AxieVibe
๐ฅ Fresh UI. Uncut gameplay.
https://t.co/vBubah5uyx
Proof of execution.
Ronin Indie dev showcase was created as a request from game developers on Ronin.
It's purpose: Showcase the game and the people making them. The focus is on offering an early touch point for awareness and direct player feedback LIVE.
If you care about gaming, I'll see you in Ronin Discord in just under 12 hours...
@Emmmmmanuel7 Thats awesome!! Itโs not available for testing yet but as soon as it is available, I will let everyone know. I am so excited to get everyone playing this.
Maxie Mayhem is getting WILD!! ๐ฅ
This round brought a revamped underwater tunnel, new trackside structures, and more life to the world.
Itโs starting to feel like a GAME. ๐๐๐ฝ
#MaxieMayhem#AxieVibe#Ronin
https://t.co/gdoS56UZ3B
One last test drive before bed.
Today was focused on dialing in the track, handling, and overall feel.
Hereโs a little sneak peek at what Iโve been building. ๐๐ฅ
#AxieVibe