@TruskisPro You mentioned layers consider guilds, friends and language. Does PvP flag status also affect layering on PvE servers? Could flagged players be more likely to share layers, creating more active World PvP?
@AggrendWoW This is awesome! It’s incredible to see how closely you guys are listening to community feedback and actually acting on it. This is exactly the kind of passion and dedication the Classic community needed. Thank you for listening and continuing to make Forever better! ❤️
I actually have no issue with the HQ/detail level of the Skyborne druid forms. They look great. My only concern is the extremely vibrant/saturated colors, which make them feel a bit out of place in the Classic/Forever world. I feel the same way about the humanoid form. A slightly more muted color palette would make them fit the game much better.
got a little something for WoW ♾️ beta day ⚔️
Giving away a copy of the
World of Warcraft: Forever Collection ∞( which also includes Warcraft III Reforged: Forsaken Kingdom)
all you gotta do:
❤️ like this post
🔁 repost
🩸 follow
⚔️ tell me what class you’re playing
i’ll be picking someone sept 20th.
see you in forever ♾️
bankai /bow
#WoW_Partner
@AggrendWoW Quick question about the new mega-server layering system: you mentioned that layers will take things like guilds, friends and language into account.
Does this also include PvP flag status on PvE servers?
In other words, if I’m PvP-flagged on a PvE server, would I be more likely to get placed on a layer with other flagged players, potentially creating a more active World PvP environment?
Would love to know if this is one of the factors considered by the layering system!