@Zesty_Jesus Yyyeeeaahhh something tells me I'll be sticking with Potato tf servers for a long time to get my MvM fill, it's probably the one thing stopping me from fully converting over to mods like TF2C since Potato has no support for TF2C nor does TF2C have a proper MvM mode
It's pretty clear why this happened. Valve bit off more than they could chew. They likely thought an MVM update would simply amount to another copy and paste job from the community workshop (hence the 2 month deadline for new maps, and a tease for a Halloween release of...something in the blogpost). I have eyes. It says this.
Then, it didn't happen. Why? Uh oh, all the new flashy maps uploaded to the workshop had no robot waves- there was no mechanism by which to ship waves (lol), because valve never anticipated for the community to make this type of content for them! Plus, they quickly realized they would have to actually playtest everything, especially if they're planning on monetizing whatever they ship. This fact alone contradicts the update model they've been upholding. If the past decade has shown me anything, Valve only manages below the bare minimum for TF2. They certainly don't playtest anything. There's hardly content curation. Dump and go.
Now we're waiting indefinitely for what I truly think might amount to another heavy update: I think they just dropped it. It'll never come. It quickly become too much work, and the radio silence will eventually drag us out into compliance (as they did with bots, a lack of major updates, etc. etc.).
Pessimistic and cynical, I know. I would love an amazing, competent TF2 update, like we used to receive. I'm hope I'm wrong, I'll happily eat crow if I am! But if the last decade has shown me anything, I'm not holding my breath.
@King_KLJai@ursRockrider Man this was still such wasted potential, I mean sure NWH was already juggling 5 villains and it did pave the way for the symbiote into the MCU
But with how this was framed it implied Venom would have a larger role...only for it to be another post-credit scene, like really?
#tadcspoilers
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Kaufmo turned out to be more tragic than expected ๐ญ
He went from fully enjoying the circus with his friends, being a chill, outgoing guy to feeling intense paranoia, fear and anxiety to find an exit in his last moments
@BladeRaisor That is one way to interpret it, but I don't know if that was intentional, pie eyes are just a common design choice for cartoony characters
Still considering she's a frog it would line up nicely with her whole design
@krack932 I like that Big is here for some reason over Rouge even though he was demoted to only being easter eggs in SA2
But really though, why is Rouge not there? It's so jarring than it needs to be once you notice it lol
@dehgrape Terrible implies there's something to talk about with this game
It's just bland and most of it is pretty forgettable, ironic for a 2D Sonic game that had fully original zones for once, I was immensely disappointed
@CoolEmoGhost Congratulations reality is often like that, disappointment after disappointment, so why bother at all
And please stop giving me such false optimism, I've grown a disdain for people like that, it's all just words and jargon
But hey ignorance is bliss I guess
@CoolEmoGhost@offbeatorbit Not really, sounds like a waste of my time honestly, why would I waste what little gray matter have left on remembering some dolt I met for a few a fraction of a minute and will never see again because they were just as forgettable and pessimistic