https://t.co/JZ5ZSfeWVA
Happy to see @AboboKnows played my first demo build, I will definitly make this demo more explosive and impactful in the next updates
@zcojam My game is the opposite, the player is the guardian of the dungeon, using monsters affecting them strategies, giving equipment, evolving them and using their affinities to make the perfect team to defend vs waves of adventurers
Reroll system coming for The Dungeon's Guardian: Rise of the monsters V1.3 ! Affinities between monsters will become key to the success in stoping adventurers !
@zcojam Yes my game already do it as the number of adventurers increase and the bosses have high HP but still I want to give the player the choice to do a fast run 😀
A common criticism when it come to The Dungeon's Guardian: Rise of the monsters was to not being able to make battle faster, so I have implemented Pause and Fast forward options to the game for the Version 1.3 at the end of the week!
#indiedev#gamedev#demo
@denchan_BSpro Definitly important to make your characters movement logical, the harder part is to keep pixels being smooth during the rotation if it's big angles
I enjoy coding, I enjoy game design, I enjoy modeling, I enjoy putting it all together and see it come to life. I might be slow, and I might not be the best dev in existence, but I enjoy it. And I want to learn and improve.
If I fall behind, so be it. This is not a race.
@Giulio6686 A bit of a sad story: I had little health problem and was stuck at the hospital for a week. I realised how much this game meant to me because when I was there I was theoricrafting on my autobattler whole weeks. Came back eager to developed them
@Foorbytes Tired of playing the adventurers ? Well in my game we play the Dungeon Guardian, summon monster, build your army using affinities, make them mutate, assign them strategies and stop them to enter YOUR dungeon !
(Demo still in progress update very soon !!)
https://t.co/m6DzStJnsY
@Giulio6686 I think the most underrated part of making a game is watching your old screenshot of the game, it's like a gentle reminder that you really improved a lot