Bring complex concepts to life with the Merge 3D learning and creation platform! Interactive objects, simulations and future-ready creation tools right in your web browser. No specialized hardware required - just powerful 3D learning on every student device.
AR/VR in K-12 isn’t just technology. 🥽✨ It’s a gateway to imagination, turning learning into experiences students can explore, create & remember. Engagement rises, creativity expands, and we’re only scratching the surface. 🚀 You haven’t seen anything yet! #EdTech#ARVR
3rd grade project incoming ‼️After reading “The Astronaut Who Painted the Moon” about Alan Bean, students moved in centers to learn about the moons surface using Merge cubes and other resources! 🌗🔎 ✨ Next week -> creating our own Bean-inspired art! @CowartDISD@DISD_Libraries
Big things are brewing in @MergeEdu 👀 As a Merge Ambassador, I can’t spill the details yet… but imagine deeper concept mastery, stronger NGSS alignment, and immersive learning that clicks for every student. The future of hands-on, minds-on learning is leveling UP 🚀
For schools evaluating their next investment, the choice should be driven by what is most effective, accessible, and sustainable.
https://t.co/Du8CpyBV6p
Seguimos usando ‘RA’ con @MergeVR y @mergecube para una actividad gamificada en Geografía e Historia de #1ESO en la que el alumnado serán agentes del ‘Instituto temporal de investigación histórica’
¿Nuestra inspiración? ‘El Ministerio del tiempo’ de Pablo y @olivares_javier
Earthquakes. Volcanoes. Mountain ranges. Students know these things exist, but understanding why they happen requires visualizing processes that occur deep underground—processes no one can see in real life.
https://t.co/GsK3HPraKm
TCEA 2026 was a special one for the Merge team. Hosting educators from across Texas and beyond in our hometown of San Antonio made the week feel equal parts inspiring and energizing.
https://t.co/TIbpbptVsL
Stamattina per i miei primini l’effetto WOW di vedere le loro recensioni al cubo in AR: la prima volta con il Merge Cube è sempre di grande effetto. (N.B. Nel mio liceo l’uso dello smartphone è consentito esclusivamente per attività didattiche) @Delightex_Edu@mergecube
From books to STEM tools and emerging technologies, Dallas ISD libraries are equipped to support curiosity, creativity, and deeper learning every day.
Using tools like the Merge Cube, students can hold and explore 3D digital objects—such as the Moon’s surface—right in their hands through augmented reality. This interactive tool allows students to rotate, examine, and learn complex concepts in an engaging, meaningful way.
@DISDLibDirector@NicoleWBixby@TransformDISD@Dallasacademics@dallasschools@CowartLibrary@DrElenaSHill
🧠✨ En su proyecto ‘El cuerpo humano’, el alumnado de Infantil 5 años explora el cuerpo en 3D con el Merge Cube, uno de los elementos de los kits DigiCraft, combinando ciencia, arte 🎨 y un toque de Halloween 🎃
#educacioninfantil#learningbydoing#digicraft#mergecube
Hold Anything with a Merge Cube! The Merge Cube lets you hold digital 3D objects using augmented reality technology, enabling an entirely new way to interact with the digital world.
🧠💡 Our Med Core students dove deep into the human body using @mergeedu & AR technology! From handheld models to life-sized anatomy, they explored how body systems work together to support life & growth. Learning came alive; literally! . 🔬👏 #StudentEngagement#MergeEDU#EdTech
Un repaso a parte del temario de Geografía de #1ESO a través de la realidad aumentada con @mergecube
Placas tectónicas, ciclo del agua, partes de del planeta y atmósfera, climas, etc…
📲 https://t.co/gEZixXLw5Q
📝 Os dejo la ficha de trabajo que uso en el aula con mi alumnado
In a traditional classroom, atoms often remain an abstract concept. Teachers can explain that an atom is made up of protons, neutrons, and electrons, but without a model, it’s hard for students to picture how those particles fit together. Merge Explorer changes that.