Here's a simple 2D tidal wave effect in Godot using only sprite particles! 🌊 I used a subtractive gradient for the shadow for enhanced depth. #GodotEngine
@shin_yeo Dude, this looks amazing! The fluid is there, and a good narrative will even make it better. Don't listen to anything from the internet, remember your target audience and their expectations for you and your game! We wish you and your game a success in the future!