Kontynuujemy temat dem #polskiegry na #SteamNextFest i kolejny uzależniacz. Gun in a Well to rogalik, gdzie jak w tytule jesteśmy pistoletem w studni. Powoli w niej spadamy - ma głębokość 666 metrów - po drodze rozwalając przeróżne pikselkowe stwory w akompaniamencie dobrze brzmiącego chiptune. Mamy tu tylko kilka zasobów - żyćko, pieniążki i amunicja. Jak ten ostatni się skończy to póki nie zbierzemy skrzynki zaczyna się odliczanie do porażki. Co sprawia tu trudność to sterowanie, bo odbywa się ono na zasadzie odrzutu po strzale, czyli jest odwrócone. Ale jak to pokonamy to wciąga jak bagno.
Za grę odpowiada solista: Michał Gniadek - warto wesprzeć.
After 105 days of non-stop gamedev, I finally released my first Steam game called COMBOLITE!
Check it out at: https://t.co/XUD1Ke6FPO
#roguelike#indiegame#gaming
Happy to announce #indiegame Gun in a Well — an action roguelike where the only way to dodge is to shoot! If you are interested, please wishlist now on steam!
https://t.co/8UMf9NFIq5
Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, and more!
https://t.co/BJRmESL09s
Also I've probably been putting myself in an early grave for the past few years trying to make sure Noclip DOESN'T have to lay people off so when these dipshits decide to bury an entire studio I lose my mind. Where is the accountability? You fucked up! Fall on your fucking swords
My indie game I worked on for 10 years was immediately bumped off of New & Trending by @EA spam releasing 11 titles at once.
All of the built-up marketing and momentum squashed in an instant.
#HappyInternationalWomensDay !
At long last, I present to you: the OLLOS essay.
It's got everything: how it works & how I used it, design and concept iterations, future work for it and the OS, and what I learned about personal interfaces.
Enjoy: https://t.co/aMbL163tyK
Energy shields, instead of deflecting incoming projectiles, disintegrate them. Explosions get dissipated. All energy signatures are evaluated, which generates counter strike tokens (WIP name). They will be used for various abilities
#pixelart#vfx#gamedev#indiedev#indiegame
The Dwarf Fortress Steam Edition OST is out now! 🎶 Featuring music by @chefdabu @simonswerwer and @thegambageek
Youtube: https://t.co/FHNcpxVmkw
Spotify: https://t.co/53upd6PCCj
Apple Music: https://t.co/lnM6DrNiU0
Bandcamp: https://t.co/73akADIPdP
I just saw this cute game launched today without much marketing and thought more folks should see it! (I'm unaffiliated btw)
🤖 RoboCo: Build goofy robots to complete challenges
https://t.co/DMKOHnNwZ4
Retweets would likely brighten the devs' day!