If you are a software engineer "experiencing some degree of mental health crisis", now hear this, because I've been coding for 50 years since the days of punched cards and I have a salutary kick in your ass to deliver.
Get over yourself. Every previous "programming is obsolete" panic has been a bust, and this one's going to be too.
The fundamental problem of mismatch between the intentions in human minds and the specifications that a computer can interpret hasn't gone away just because now you can do a lot of your programming in natural language to an LLM.
Systems are still complicated. This shit is still difficult. The need for people who specialize in bridging that gap isn't going to go away.
As usual, the answer is: upskill yourself and adapt. If a crusty old fart like me can do it, you can too.
I was so incredibly tired of all those sound generators that can only create retro sounds... so I created my own!
It's a work in progress and it'll be part of a new project but enjoy some sounds I've made. Each of these took a minute tops! ✨
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
https://t.co/ATX7oEqFBP
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
Introducing @railnet_org – the open yield infrastructure enabling institutions to build & distribute onchain strategies across DeFi, tokens & real-world yield.
A new infrastructure layer for institutional yield.
https://t.co/qhOEXrz3gD
Tenjutsu devlog 1: an Action Scene which became a Game
https://t.co/WWdjU8rdoS
It’s been ages since my last blog post, so here’s some behind-the-scenes content! Starting with the origin story of Tenjutsu gameplay. And next time, I’ll dive into deeper, more advanced stuff 🤿
@GergelyOrosz https://t.co/8RbwY0u9h7 The full devlog for this game is on youtube, it's really interesting to see the approach. Also this is not their first success with a proven formula to operate as a small team.
Breaking: in response to complaints of 'free demos are stomping on paid games in the New & Trending charts', Steam splits out a new 'Trending Free' tab on https://t.co/R0pm2G1iye, and moves all new & free hotness over there.
🚀 Good news: the EigenLayer team is working on an upgrade to this part of the system to significantly reduce these costs!
📖 Dive into this topic with our article written in collaboration with @CoinSharesCo : https://t.co/9TXlxlOuHF
Professor Jerry Cain from Stanford University covers C programming, emphasizing pointers and structs. He demonstrates an unconventional method to access struct fields. I highly recommend this entire 29-video series for anyone interested in C.
Do you want to learn some easy visual tricks to produce a better game feel? I reveal those I use in my games (Dead Cells, Tenjutsu or Nuclear Blaze). It's free, playable online and open-source.
https://t.co/6wCwspUpzP
#gamedev
ok, #picotron 0.1 is up :) https://t.co/FktgfOo5dP
Thanks all for all your support and @castpixel and @_ocojo for the lovely wallpapers <3
I'll be back tmrw with a blog post & forum. You can already upload carts by id though via the submit link. Try:
> load #nights