@andyblackmore@EnzoJay4@xgabo@ScrumbleDotCA The Run was BBX last console release of NFS. NFS World carried on under a new banner (QuickLime Games. Stupid name. A needless rebrand). Then, a series of poor decisions resulted in our closure. And off to Ghost/Criterion, their fates sealed...
@Katsuki_M1999 The car is pretty slab sided with a lot of heft. There's a lack of real character lines to jump off of. Also, you're referencing arcade games directed at kids who wanted a ton of neon under-glow and fins. (As one of the artists who worked on those games)
@andyblackmore@NEO_NoiseBomb I still have a picture of the WALL of car presets that we made. Good lord. Most players saw 4-5 cars per play through. What a wasted effort. We could have tripled the car list, or made a second game with all of that time.
@andyblackmore@NEO_NoiseBomb NFS was a ride. Nearly 10 years. So many games. But I got lifelong friends out of it. It paid my bills. We stood on our heads, shipping a game every year. But that team was magic.
@s15phaux@NEO_NoiseBomb NFS World was destroyed from the inside, by EA. They wasted a perfect free to play platform through terrible choices outside of our studio. That game could still be going, and be profitable. At the end our crew was TINY. We cost nothing.
@YoungBlight @FortniteGame You know that these are paid collaborations? These are effectively commercials for DooM and Witcher respectively.
Gatekeeping isn't going to work here.
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