@zaxskylab The animations for the hen pecking at grain and the farm worker toiling in the fields need to be handled properly; the movements should not be uniform or rigidly synchronized, but rather randomized to reflect natural activity.
Three guns.
Switching, reloading, and the shells hit the dirt.
Dust & Revolver Pixel western.
Side-scrolling shooter.Each weapon has its own reload timing and casing eject. You feel the weight before you pull the trigger again. Solo build.
Town demo was yesterday. This is the gun loop.Which reload feels right: snappy, heavy, or something in between?
#indiegame #pixelart #gamedev #screenshotsaturday
I’ve hit 700 followers
I’m one of those lucky ones the algorithm smiled upon yesterday. Sorry I didn't follow back a lot of you; I was busy working on my game all day.