<무한대ANANTA> 출시일 확정 PV|2027년 1월 15일 정식 출시
<무한대ANANTA>의 이야기는 신계와 중소 두 지역을 배경으로 펼쳐집니다. 나만의 팀을 꾸려 여러 도시를 오가며 모험을 떠나고, 그 뒤에 숨겨진 진실을 밝혀내세요! 하지만 모험은 <무한대ANANTA>가 선사할 경험의 일부에 불과합니다. 다양한 캐릭터의 삶을 직접 경험하고, 각 도시만의 다채로운 풍경과 특별한 일상을 자유롭게 만나보세요.
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⬛ 공식 계정 팔로우 & 본 게시물 재게시 후 댓글 남기기!
⬛ 9/15까지 참여자 중 100명을 추첨하여 1인당 40,000원 상당의 기프트 카드를 선물합니다!
『무한대 ANANTA』전체 플랫폼 사전예약이 정식으로 시작되었습니다.
오랫동안 기다려 주신 모든 분들께 감사드립니다!
오랜 기다림 끝에, 드디어 신도시의 이야기가 막을 올립니다.
█ 사전예약: https://t.co/v4JfBulLWn
█ 사전예약 플랫폼: PC(공식 홈페이지/Steam) | PlayStation | iOS | Android
2027년 1월 15일, 「중소」와 「신계」에서 여러분을 정식으로 만나 뵙겠습니다!
#ANANTA #ANANTA2027Jan15th #무한대ANANTA
DRB now includes a complete Doom to Quake conversion pipeline. Open a Doom map, convert its sector geometry into real Quake brushes, preserve textures, 3D floors and other features, then export directly to Q1, Q2 or Q3 MAP format ready for editing in secs https://t.co/RK1ej0mQqv
Announcing The FPS Games Show!
The ONLY FPS-focused showcase.
Exclusive Trailers, Reveals, VLOGS & Updates.
Streaming LIVE on @Twitch Sept 3rd // 7 pm BST.
👉 https://t.co/2D4MIwQEyt
『무한대ANANTA』2026 쾰른 게임스컴 오프닝 나이트 라이브(ONL) 등장 확정!
라이브 방송이 늦은 시간에 진행되는 만큼, 건강을 위해 무리하지 마시고 편한 시간에 시청해 주세요~
공식 채널을 통해 상세 소식을 가장 빠르게 전해드릴 예정이니, 최신 정보를 놓치지 마세요!
█ 오프닝 나이트 라이브 방송 시간:
2026년 8월 26일(수) 새벽 03:00 (한국 시간)
█ 시청 방법: gamescom 공식 라이브 방송에서 시청
많은 기대 부탁드립니다!
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공식 사이트 사전예약:
https://t.co/Ogsj9XGxil
공식 네이버:
https://t.co/MUrUNb1cR2
#무한대ANANTA #AnantaONL
#UZDoom 5.0 Release Candidate 2 (RC2) just got released!
If you were on RC1, use our built-in Updater by clicking About tab in the launcher, then "Check for Updates". Optionally, set it to update automatically in the Options tab
Otherwise, download from https://t.co/1pw54t7kWQ
Created in celebration of Quake's 30th anniversary, a new free episode, Dawn of the Machine, is available now!
Building on @MachineGames' acclaimed work on Dimension of the Machine and Dimension of the Past, it delivers ferocious combat, labyrinthine level design, and nightmarish new realms to explore.
DOOM: The Dark Ages | Revelations - 93' Shotgun
A relatively straight forward but fun project during production was bringing back the classic DOOM 93 shotgun! While it is not a full 1:1 the idea was to really emulate the look and feel of the original weapon.
I’m sure you probably already know this but just in case the weapons in the original DOOM were photographs of either toy weapons or modified objects to look like weapons. One of the OG artists, Kevin Cloud (a friend and former co worker who was actually my screening call interview for id) held the shotgun and they photographed his arms as reference. The images were then digitized and colored in the computer.
With that in mind when I was also tasked with the FPS hand concept, I used my own arms as material reference (literally just a photo of my arm hair and skin) OVER what I believe was the In game (as in already modeled) nood DOOM Slayer Forearms from Eternal/ may have been the Dark Lord or imported from 2016 (sorry don’t remember off the top of my head. ). The Other fun bit is I wanted to recreate the gloves as close to the original as I could so asking around the office eventually it was suggested to just reach out to Kevin himself who has since retired. Word came down that he didn’t remember exactly…. So I went with a thin leather look.
Despite the 93 Shotgun actually being directly inspired by the TootsieToy Dakota toy, we wound up iterating a lot on what the ‘sight’ on the top would actually be. In the toy version, it is where the caps are fed through. So to give it a similar look we tried a lot of different sights. While there were only really 2 full blockouts for the gun (my sketch was the 3D blockout just because it was clear what we were doing) the one that looks less like the TootsieToy was made to proportionally be closer to Jon Lanes’ Combat shotgun from DOOM Eternal. In addition, I tried several screen positions for the gun... the obvious choice from day 1 was 'center'.
Lastly, Since there is a lot of empty space on the gun , I figured a fun and obvious easter egg would be the ‘IDKFA’ scratched into the body of the gun, presumably by the Slayer. This also was intended to be visible to the slayer only during the re-rack. However, thanks to the weapon viewer, it can easily be seen there.
I hope everyone enjoyed the game if you’ve had a chance to play it! Most of my time on the DLC in regards to released work was focused on the Hospital and the shotgun.
A lot more development images (including FPS hand concept) on Artstation!
https://t.co/TuaHQQKAo6
Like , share, follow, for more!
Thanks for taking a Look! Cheers!
듀엣 나이트 어비스「낙원의 서곡」버전 PV | 하얀 토끼의 낙원🎁
불이 켜지고, 관람차가 천천히 돌아갑니다.
웃음소리와 종소리가 어우러져 놀이공원의 서막을 울립니다.
하얀 토끼가 남긴 발자취를 따라,
신비로운 여행이 곧 시작됩니다.
준비되셨나요?
우리 모두의 놀이공원이, 여러분을 기다리고 있습니다.
🎁 8월 1일까지 @DNAbyss_KR 팔로우 + 본 게시물 재게시하면, 추첨을 통해 5분께 문화상품권 2만원권을 드립니다!
#듀엣_나이트_어비스 #듀나 #DuetNightAbyss
Greeting, gamers! We're here to interrupt your feed with some positive news.
Work on UZDoom 5.0 is wrapping up. We will begin rolling out Release Candidates really, REALLY soon (sooner than you may think!)...
Watch this space, 'cuz 5.0's gonna be one heck of an update!
🎁 팔로우 & 리포스트하고 [테스트 참가 자격 or 탐정 캐릭터 스탠드(랜덤)] 당첨 기회를 잡아보세요!
▍참여 방법
1. @SilverPalace_KO 팔로우
2. 본 게시물 좋아요 및 리포스트
▍이벤트 기간
지금부터 2026/07/09 23:59까지 (UTC+8)
▍이벤트 경품
[테스트 참가 자격] x10
[탐정 캐릭터 스탠드(랜덤)] x10
다른 공식 채널도 팔로우해 주세요▼
Discord:https://t.co/Uo2GryjYqX
YouTube:https://t.co/sr1hnnI41c
Facebook:https://t.co/Gre3pEcrPo
Happy 30th birthday, Quake! 🎂🎈 And thank you all for playing.
See you later today on https://t.co/uOnB2dub9f. 9pm - 11pm GMT+1. 🎉
#quake#johnromero#fps