@NilesSankey I always felt this mission was a callback to CE missions i.e. assault on control room. Was there any inspiration taken from previous missions in the franchise? I know some of the architecture was inspired from Silent Cartographer (the interior near mission end). What else?
@LukeCB14 Really like the ideas, I’d add on it and want to bring in some of the world tier difficulty from Kepler. Some sense of challenge, add “hot zones” (high enemy density/higher loot chances), bring back secrets to locations, bring back the sense of discovery and exploration it lacks