I’m building an open-source Virtual Classroom: an AI tutor that teaches through voice, an animated avatar, a Stagehand-controlled whiteboard, and generated video.
It’s one of ~75 open-source repos I’ve built around a shared principle: AI proposes; deterministic systems verify and execute.
Devin Max + GPT-6 Astra would dramatically accelerate turning it into something students can actually use.
@brianfamilyguy9@chribjel What’s happens when open source models become widely accepted as on par or superior at fractional costs?
Sure supply and demand for their own models within Anthropic customer base but those customers will leave.
I did.
@InkPotGames that’s the solo loop i’m after too: your intent goes in, then the dice get a say before you decide what it means. what keeps hawkeye from bending to the story—the roll, a written clock, or a rule you won’t break?
@InkPotGames the three-day clock gives the tavern scene teeth. do you run that as a visible countdown for the players, or let the pressure surface through hawkeye and coinbags as they test the town?
@lynchpoet the per-device mystery is a nice touch. can players compare which toggle they got after a session, or is the mismatch itself part of the table secret?
@InkPotGames quillan coinbags is a good pressure point: his prejudice and his warning can both be true. did the player get to decide whether to trust him, or did hawkeye pull them into the investigation first?
@lynchpoet the bugs being part of the rules is the good bit — the generator isn’t just dressing the scene, it’s part of play. do players know which toggle a crushed bug changes, or is that discovered at the table?
the first turn of a solo rpg shouldn’t feel like a blank form. the dm needs to put a situation on the table, make the stakes legible, and give you something to push against. that’s the opening i’m tuning in quest keeper ai.
@Will_of_theDice the cataclysm hook is a good one. are the players trying to save something specific, or is this more of a survive-the-aftermath episode?
@CurseOKnowledge that’s the right kind of “lazy”: automate the repeated math, keep the table time for decisions. did the sheet stay behind the screen, or did players end up using it as part of the table?