Vermeil の髪シャドウ(HM + SDF)のテストです。
Wuthering Waves シェーダーでの動作を確認しました。
Hair shadow test (HM + SDF) for Vermeil using the Wuthering Waves shader.
Vermeil の髪シャドウテストがようやく完成しました!
カスタムで作成した HM + SDF マップ を Wuthering Waves シェーダー に適用した結果です。
思い通りのシャドウ表現になるまで何度も調整しましたが、最終的な仕上がりにはとても満足しています。
前髪用の HM テクスチャ は完成しました。次は残りの髪束用に HM スペキュラマスク を作成していきます。
これが完成すれば頭部はほぼ完成となり、次は表情用のモーフ制作に取り掛かる予定です。
また、HM マップの作成方法とシェーダーへの組み込み手順についても詳しく記事にまとめる予定です。作業自体はそれほど複雑ではありませんが、手作業での調整が多く必要になります。
いつも制作を見守ってくださり、ありがとうございます!
Hair shadow test for Vermeil is finally working!
This is how my custom HM + SDF maps work with the Wuthering Waves shader on my character.
It took quite a bit of tweaking to get the shadows behaving the way I wanted, but I'm really happy with the final result.
I've finished the HM texture for the bangs. The next step is creating the same HM specular mask for the rest of the hair.
Once that's done, the character's head will be complete, and I'll move on to creating facial expression morphs.
I'll also publish a detailed article showing how I create these HM maps and integrate them into the shader. The workflow isn't complicated, but it does require a fair amount of manual painting.
Thanks for following the development of this project!
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Wuthering Waves Special Record | Xuanfang
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Post-Lament Anthropocene: Stars Intertwined — Lucilla
Lucilla is a master of memory regression who can extract and materialize memories.
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