@WarforgeXP Do you know how or why this saves anything in terms of performance? I would assume it just defaults to the same complex collision that you would've had if you applied the setting on the mesh.
@VastHorizonsFN Thank you for the feedback! I haven't updated the tool in a while so it may be a bit outdated at this point, I'll drop a link to a newer version made by someone else that will probably be better since I'm not sure when I'll get around to updating mine.
https://t.co/TwGtDlMyx0